EXPLODE RUST - EU Dev
Online 202.36.95.51:26412 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:57 UTC26d ago | 2 | – | running | 0 |
| Mon 28 Sep, 05:44 UTC30d ago | 2 | halved by day 1 | 4.6 days | 0 |
| Sun 20 Sep, 21:09 UTC38d ago | 2 | halved by day 2 | 7.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does EXPLODE RUST - EU Dev rank against other Rust servers?
By player hours over the last seven days, EXPLODE RUST - EU Dev places at #15,022, within the top 68% of ranked servers.
How busy is EXPLODE RUST - EU Dev?
EXPLODE RUST - EU Dev holds 0 players at the moment, out of 75 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on EXPLODE RUST - EU Dev mean?
What the game's server browser reads from EXPLODE RUST - EU Dev is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include EXPLODE RUST - EU Dev?
On Rust Population, EXPLODE RUST - EU Dev is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on EXPLODE RUST - EU Dev?
Across its recent wipes the busiest crowds averaged 2 players. Peak came 23 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. By day 1.5 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on EXPLODE RUST - EU Dev?
There is no next wipe to predict: EXPLODE RUST - EU Dev wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 3 hours ago.
Settings
Which map does EXPLODE RUST - EU Dev run?
A procedural map of size 4,000 from seed 1325624238, generated by the game, is in use on EXPLODE RUST - EU Dev. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on EXPLODE RUST - EU Dev?
The name tells you nothing about gather rates: EXPLODE RUST - EU Dev states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does EXPLODE RUST - EU Dev run?
The setup is Rust network protocol 2635 and build 168909 on Linux for EXPLODE RUST - EU Dev. Your game needs the same protocol to join; Steam takes care of updating it.
Does EXPLODE RUST - EU Dev run smoothly?
In the last 48 hours, it averaged 123 server fps, with a low of 85. Up to 96,232 entities were present, counting buildings, deployables and everything else. Up to 4,349 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is EXPLODE RUST - EU Dev online, and how reliable is it?
Right now, EXPLODE RUST - EU Dev is online. About 19 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 20 September 2026, Rust Population saw it for the first time.
Where is EXPLODE RUST - EU Dev located?
The name of EXPLODE RUST - EU Dev points to Europe, though it publishes no region tag. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 202.36.95.51:26412.
Getting in
How do I join EXPLODE RUST - EU Dev?
To connect directly, open Rust's console with F1 and type client.connect 202.36.95.51:26412; or press Launch Rust on this page and Steam opens Rust and joins for you.