Rust PopulationField survey · Rust servers
Observing 53,534 players 11,735 servers 3,365 with someone on 127 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,022habitat unknownfirst seen 20 Sep 2026

EXPLODE RUST - EU Dev

Online 202.36.95.51:26412 checked 10m ago

moddedoxide

Measurements

Players now
0/ 75
0% full
7-day average
0
peak 1
Rank
#15,022
top 68%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Fri 2 OctMon 28 SepSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:57 UTC26d ago 2 – running 0
Mon 28 Sep, 05:44 UTC30d ago 2 halved by day 1 4.6 days 0
Sun 20 Sep, 21:09 UTC38d ago 2 halved by day 2 7.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does EXPLODE RUST - EU Dev rank against other Rust servers?

By player hours over the last seven days, EXPLODE RUST - EU Dev places at #15,022, within the top 68% of ranked servers.

How busy is EXPLODE RUST - EU Dev?

EXPLODE RUST - EU Dev holds 0 players at the moment, out of 75 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.

Lists and tags

What do the server tags on EXPLODE RUST - EU Dev mean?

What the game's server browser reads from EXPLODE RUST - EU Dev is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include EXPLODE RUST - EU Dev?

On Rust Population, EXPLODE RUST - EU Dev is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on EXPLODE RUST - EU Dev?

Across its recent wipes the busiest crowds averaged 2 players. Peak came 23 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. By day 1.5 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on EXPLODE RUST - EU Dev?

There is no next wipe to predict: EXPLODE RUST - EU Dev wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 3 hours ago.

Settings

Which map does EXPLODE RUST - EU Dev run?

A procedural map of size 4,000 from seed 1325624238, generated by the game, is in use on EXPLODE RUST - EU Dev. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on EXPLODE RUST - EU Dev?

The name tells you nothing about gather rates: EXPLODE RUST - EU Dev states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does EXPLODE RUST - EU Dev run?

The setup is Rust network protocol 2635 and build 168909 on Linux for EXPLODE RUST - EU Dev. Your game needs the same protocol to join; Steam takes care of updating it.

Does EXPLODE RUST - EU Dev run smoothly?

In the last 48 hours, it averaged 123 server fps, with a low of 85. Up to 96,232 entities were present, counting buildings, deployables and everything else. Up to 4,349 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is EXPLODE RUST - EU Dev online, and how reliable is it?

Right now, EXPLODE RUST - EU Dev is online. About 19 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 20 September 2026, Rust Population saw it for the first time.

Where is EXPLODE RUST - EU Dev located?

The name of EXPLODE RUST - EU Dev points to Europe, though it publishes no region tag. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 202.36.95.51:26412.

Getting in

How do I join EXPLODE RUST - EU Dev?

To connect directly, open Rust's console with F1 and type client.connect 202.36.95.51:26412; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp75
Max players 75 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.