Rust PopulationField survey · Rust servers
Observing 42,725 players 11,646 servers 3,027 with someone on 89 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,338us3first seen 13 Sep 2026

Nayte's Rust Server

Online 203.10.96.194:28015 checked 8m ago

Measurements

Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
292d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Nayte's Rust Server rank against other Rust servers?

Over the past week it ranks #15,338 for player hours, which puts Nayte's Rust Server in the top 69% of all ranked servers.

How busy is Nayte's Rust Server?

Nayte's Rust Server holds 0 players at the moment, out of 20 slots. We counted 0 players on average across the past week.

Tags

What do the server tags on Nayte's Rust Server mean?

The game's server browser reads the tags Nayte's Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2617 (Protocol): To join, your game must match protocol 2617; cs140244 (Build): This server runs game build 140244; ptrak (Networking): The standard network layer, RakNet, is in use; $rus3 (Region code): You will find us3 as the region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Nayte's Rust Server?

On Rust Population, Nayte's Rust Server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on Nayte's Rust Server?

Too few wipes are on record for Nayte's Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 292 days 14 hours ago, that is how long the current world has stood.

Settings

Which map does Nayte's Rust Server run?

A procedural map of size 4,500 from seed 7863, generated by the game, is in use on Nayte's Rust Server. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Nayte's Rust Server?

Nothing in Nayte's Rust Server's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Nayte's Rust Server run?

Rust network protocol 2617 and build 140244 on Windows is what Nayte's Rust Server uses. Steam updates your game automatically, but you need the same protocol to join.

Does Nayte's Rust Server run smoothly?

It ran at 30 server fps on average over the last 48 hours, and never went below 30. The entity count reached 217,792: buildings, deployables and all other objects. Up to 3,776 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Nayte's Rust Server online, and how reliable is it?

Right now, Nayte's Rust Server is online. About 24 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.

Where is Nayte's Rust Server located?

The region code is us3, and Nayte's Rust Server publishes no region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 203.10.96.194:28015.

How to join

How do I join Nayte's Rust Server?

To connect directly, open Rust's console with F1 and type client.connect 203.10.96.194:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$rus3,v2617,gmrust,cs140244,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players 20 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2617
Protocol To join, your game must match protocol 2617.
cs140244
Build This server runs game build 140244.
ptrak
Networking The standard network layer, RakNet, is in use.
$rus3
Region code You will find us3 as the region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.