Nayte's Rust Server
Online 203.10.96.194:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Nayte's Rust Server rank against other Rust servers?
Over the past week it ranks #15,338 for player hours, which puts Nayte's Rust Server in the top 69% of all ranked servers.
How busy is Nayte's Rust Server?
Nayte's Rust Server holds 0 players at the moment, out of 20 slots. We counted 0 players on average across the past week.
Tags
What do the server tags on Nayte's Rust Server mean?
The game's server browser reads the tags Nayte's Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2617 (Protocol): To join, your game must match protocol 2617; cs140244 (Build): This server runs game build 140244; ptrak (Networking): The standard network layer, RakNet, is in use; $rus3 (Region code): You will find us3 as the region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Nayte's Rust Server?
On Rust Population, Nayte's Rust Server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Nayte's Rust Server?
Too few wipes are on record for Nayte's Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 292 days 14 hours ago, that is how long the current world has stood.
Settings
Which map does Nayte's Rust Server run?
A procedural map of size 4,500 from seed 7863, generated by the game, is in use on Nayte's Rust Server. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Nayte's Rust Server?
Nothing in Nayte's Rust Server's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Nayte's Rust Server run?
Rust network protocol 2617 and build 140244 on Windows is what Nayte's Rust Server uses. Steam updates your game automatically, but you need the same protocol to join.
Does Nayte's Rust Server run smoothly?
It ran at 30 server fps on average over the last 48 hours, and never went below 30. The entity count reached 217,792: buildings, deployables and all other objects. Up to 3,776 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Nayte's Rust Server online, and how reliable is it?
Right now, Nayte's Rust Server is online. About 24 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is Nayte's Rust Server located?
The region code is us3, and Nayte's Rust Server publishes no region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 203.10.96.194:28015.
How to join
How do I join Nayte's Rust Server?
To connect directly, open Rust's console with F1 and type client.connect 203.10.96.194:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.