S.O.S.Au/NZ (.Shoot.on.Sight.)
Offline 203.12.3.54:28015 checked 9h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:35 UTC, in 18h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:35 UTC6d ago | 1 | – | running | 0 |
| Sun 18 Oct, 03:13 UTC10d ago | 1 | held half | 4.6 days | 0 |
| Thu 15 Oct, 22:53 UTC13d ago | 1 | held half | 2.2 days | 0 |
| Sat 10 Oct, 05:34 UTC18d ago | 1 | held half | 5.7 days | 0 |
| Sat 3 Oct, 13:45 UTC25d ago | 1 | held half | 6.7 days | 0 |
| Thu 1 Oct, 23:01 UTC FW27d ago | 1 | – | 1.6 days | 0 |
| Tue 29 Sep, 02:34 UTC29d ago | 1 | held half | 2.9 days | 0 |
| Sat 19 Sep, 03:02 UTC39d ago | 1 | halved by day 1 | 10 days | 1 |
| Thu 17 Sep, 22:54 UTC41d ago | 1 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does S.O.S.Au/NZ (.Shoot.on.Sight.) rank against other Rust servers?
By player hours over the last seven days, S.O.S.Au/NZ (.Shoot.on.Sight.) places at #5,797, within the top 26% of ranked servers.
How busy is S.O.S.Au/NZ (.Shoot.on.Sight.)?
At this count S.O.S.Au/NZ (.Shoot.on.Sight.) is offline, with its last sighting 9 hours ago. Seven days of counting give an average of 1 players and a peak of 3. The busiest hour in the last 48 was 12:00 UTC, when an average of 2 players were on.
Lists and tags
What do the server tags on S.O.S.Au/NZ (.Shoot.on.Sight.) mean?
These are the tags S.O.S.Au/NZ (.Shoot.on.Sight.) publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe takes place; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include S.O.S.Au/NZ (.Shoot.on.Sight.)?
On Rust Population, S.O.S.Au/NZ (.Shoot.on.Sight.) is filed under these lists: Oceania Rust servers, counted and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on S.O.S.Au/NZ (.Shoot.on.Sight.)?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on S.O.S.Au/NZ (.Shoot.on.Sight.)?
The prediction follows its tag, since too few of S.O.S.Au/NZ (.Shoot.on.Sight.)'s wipes are on record to confirm the schedule. A wipe is due on Thursday 29 October at 18:35 UTC, the next one. 6 days 5 hours ago the current world was made. A weekly wipe schedule is published in its tags.
Map and rules
Which map does S.O.S.Au/NZ (.Shoot.on.Sight.) run?
S.O.S.Au/NZ (.Shoot.on.Sight.) uses a map the game generates, procedural, at size 4,680 with seed 23102026. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on S.O.S.Au/NZ (.Shoot.on.Sight.)?
No gather rate appears in the name of S.O.S.Au/NZ (.Shoot.on.Sight.). Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does S.O.S.Au/NZ (.Shoot.on.Sight.) run?
The setup is Rust network protocol 2635 and build 168909 on Windows for S.O.S.Au/NZ (.Shoot.on.Sight.). The protocol must match for you to join, and Steam updates it for you.
Does S.O.S.Au/NZ (.Shoot.on.Sight.) run smoothly?
In the last 48 hours, it averaged 60 server fps, with a low of 60. Up to 125,128 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,490 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is S.O.S.Au/NZ (.Shoot.on.Sight.) online, and how reliable is it?
Currently offline, S.O.S.Au/NZ (.Shoot.on.Sight.) was last seen 9 hours ago. About 14 hours ago, it restarted, according to its uptime. Over the last 7 full days, 39 of 168 hours were online, or 23%. It was first seen by Rust Population on 17 September 2026.
Where is S.O.S.Au/NZ (.Shoot.on.Sight.) located?
No region tag comes from S.O.S.Au/NZ (.Shoot.on.Sight.), but the name points to Oceania. The location a server claims is what Rust Population shows, not the place where the machine stands. 203.12.3.54:28015 is where it lives.
Getting in
How do I join S.O.S.Au/NZ (.Shoot.on.Sight.)?
To connect directly, open Rust's console with F1 and type client.connect 203.12.3.54:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.