S.O.S.Au/NZ (.Shoot.on.Sight.)
Offline 203.12.3.54:28515 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 02:41 UTC, in 13h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 02:41 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does S.O.S.Au/NZ (.Shoot.on.Sight.) rank against other Rust servers?
The last seven days of player hours place S.O.S.Au/NZ (.Shoot.on.Sight.) at #16,674, within the top 70% of all ranked servers.
How busy is S.O.S.Au/NZ (.Shoot.on.Sight.)?
S.O.S.Au/NZ (.Shoot.on.Sight.) is offline at this count; we last saw it 27 days 10 hours ago.
Lists and tags
What do the server tags on S.O.S.Au/NZ (.Shoot.on.Sight.) mean?
What the game's server browser reads from S.O.S.Au/NZ (.Shoot.on.Sight.) is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^w (Weekly): A weekly wipe takes place; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include S.O.S.Au/NZ (.Shoot.on.Sight.)?
These Rust Population lists include S.O.S.Au/NZ (.Shoot.on.Sight.): Oceania Rust servers, counted and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Wipe notes
What does wipe day look like on S.O.S.Au/NZ (.Shoot.on.Sight.)?
Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on S.O.S.Au/NZ (.Shoot.on.Sight.)?
Its tag sets the prediction: too few of S.O.S.Au/NZ (.Shoot.on.Sight.)'s wipes are on record to confirm the schedule. On Thursday 29 October at 02:41 UTC its next wipe is due. The world it runs now dates from 27 days 10 hours ago. Its tags carry a wipe schedule of one wipe a week.
Settings
Which map does S.O.S.Au/NZ (.Shoot.on.Sight.) run?
A procedural map of size 4,680 from seed 25092026, generated by the game, is in use on S.O.S.Au/NZ (.Shoot.on.Sight.). You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on S.O.S.Au/NZ (.Shoot.on.Sight.)?
No gather rate appears in the name of S.O.S.Au/NZ (.Shoot.on.Sight.). No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does S.O.S.Au/NZ (.Shoot.on.Sight.) run?
Rust network protocol 2633 and build 165217 on Windows is what S.O.S.Au/NZ (.Shoot.on.Sight.) uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is S.O.S.Au/NZ (.Shoot.on.Sight.) online, and how reliable is it?
We last saw S.O.S.Au/NZ (.Shoot.on.Sight.) 27 days 10 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 24 September 2026.
Where is S.O.S.Au/NZ (.Shoot.on.Sight.) located?
No region tag comes from S.O.S.Au/NZ (.Shoot.on.Sight.), but the name points to Oceania. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 203.12.3.54:28515.
Getting in
How do I join S.O.S.Au/NZ (.Shoot.on.Sight.)?
Either enter client.connect 203.12.3.54:28515 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.