Countdown proof (throwaway)
Offline 203.149.74.189:25311 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Countdown proof (throwaway) rank against other Rust servers?
The last seven days of player hours place Countdown proof (throwaway) at #15,318, within the top 69% of all ranked servers.
How busy is Countdown proof (throwaway)?
At this count Countdown proof (throwaway) is offline, with its last sighting 5 days 10 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Countdown proof (throwaway) mean?
The game's server browser reads the tags Countdown proof (throwaway) publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Countdown proof (throwaway)?
Countdown proof (throwaway) appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on Countdown proof (throwaway)?
Too few wipes are on record for Countdown proof (throwaway) to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 5 days 10 hours ago, that is how long the current world has stood.
Settings
Which map does Countdown proof (throwaway) run?
The map on Countdown proof (throwaway) is procedural, made by the game.
What are the rules and settings on Countdown proof (throwaway)?
The name tells you nothing about gather rates: Countdown proof (throwaway) states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Countdown proof (throwaway) run?
On Linux, Countdown proof (throwaway) runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is Countdown proof (throwaway) online, and how reliable is it?
Offline at the moment, Countdown proof (throwaway) was last seen 5 days 10 hours ago. Over the last 4 full days, 0 of 96 hours were online, or 0%. The first sighting by Rust Population was on 24 October 2026.
Where is Countdown proof (throwaway) located?
A region is not published by Countdown proof (throwaway). Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 203.149.74.189:25311.
Getting in
How do I join Countdown proof (throwaway)?
Either enter client.connect 203.149.74.189:25311 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.