RustApex
Online 203.16.163.168:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 19:42 UTC15h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustApex rank against other Rust servers?
By player hours over the last seven days, RustApex places at #6,516, within the top 29% of ranked servers.
How busy is RustApex?
The count reads 1 players on RustApex, which has 125 slots. Averaged over seven days, it drew 0 players and reached a peak of 2. The busiest hour in the last 48 was 20:00 UTC, when an average of 2 players were on.
Tags
What do the server tags on RustApex mean?
The game's server browser reads the tags RustApex publishes: gmrust (Game mode): Survival in the standard Rust style; mp125 (Max players): You can join up to 125 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustApex?
These Rust Population lists include RustApex: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours and it will show up.
Wipe schedule
What is the wipe schedule on RustApex?
The record holds too few of RustApex's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 15 hours ago, that is how long the current world has stood.
Settings
Which map does RustApex run?
A procedural map of size 4,000 from seed 1829969500, generated by the game, is in use on RustApex. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on RustApex?
Nothing in RustApex's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RustApex run?
The setup is Rust network protocol 2635 and build 168909 on Linux for RustApex. Steam updates your game automatically, but you need the same protocol to join.
Does RustApex run smoothly?
It ran at 98 server fps on average over the last 48 hours, and never went below 72. The entity count reached 102,078: buildings, deployables and all other objects. The highest memory usage was 4,545 MB. Players feel lag when fps is low and the entity count climbs.
Is RustApex online, and how reliable is it?
RustApex is up and running at the moment. Judging by the uptime it reports, the last restart was about 6 hours ago. The last 1 full day gave 96% uptime, with 23 of 24 hours recorded as up. It was first seen by Rust Population on 27 October 2026.
Where is RustApex located?
Nothing published by RustApex states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 203.16.163.168:28015.
Getting in
How do I join RustApex?
Either enter client.connect 203.16.163.168:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://discord.com/invite/n4UehSPmN.