PolarisRP
Offline 203.16.163.250:26993 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 12:47 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does PolarisRP rank against other Rust servers?
By player hours over the last seven days, PolarisRP places at #15,207, within the top 71% of ranked servers.
How busy is PolarisRP?
We have no live count for PolarisRP right now. It was last seen 15 days 12 hours ago.
Lists and tags
What do the server tags on PolarisRP mean?
The game's server browser reads the tags PolarisRP publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include PolarisRP?
On Rust Population, PolarisRP is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on PolarisRP?
The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on PolarisRP?
The record holds too few of PolarisRP's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 16 days 5 hours ago.
Settings
Which map does PolarisRP run?
PolarisRP uses a map the game generates, procedural, at size 2,800 with seed 1197756383. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on PolarisRP?
The name tells you nothing about gather rates: PolarisRP states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does PolarisRP run?
The setup is Rust network protocol 2634 and build 167781 on Linux for PolarisRP. Steam updates your game automatically, but you need the same protocol to join.
Is PolarisRP online, and how reliable is it?
Offline at the moment, PolarisRP was last seen 15 days 12 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 15 September 2026, Rust Population saw it for the first time.
Where is PolarisRP located?
No region is published by PolarisRP. Rust Population does not look up where the machine stands; it shows where the server says it is. 203.16.163.250:26993 is where it lives.
Getting in
How do I join PolarisRP?
To connect directly, open Rust's console with F1 and type client.connect 203.16.163.250:26993; or press Launch Rust on this page and Steam opens Rust and joins for you.