Rust PopulationField survey · Rust servers
Observing 48,102 players 11,673 servers 3,006 with someone on 99 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,269habitat unknownfirst seen 9 Oct 2026

A Shockbyte x Discord Production Rust Server

Online 203.16.163.65:21924 checked 10m ago

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,269
top 69%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct22 Oct26 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

Over the past week it ranks #15,269 for player hours, which puts A Shockbyte x Discord Production Rust Server in the top 69% of all ranked servers.

How busy is A Shockbyte x Discord Production Rust Server?

The count reads 0 players on A Shockbyte x Discord Production Rust Server, which has 40 slots. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

These are the tags A Shockbyte x Discord Production Rust Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include A Shockbyte x Discord Production Rust Server?

On Rust Population, A Shockbyte x Discord Production Rust Server is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

Too few wipes are on record for A Shockbyte x Discord Production Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 20 days 7 hours ago the current world was made.

Map and rules

Which map does A Shockbyte x Discord Production Rust Server run?

A Shockbyte x Discord Production Rust Server uses a map the game generates, procedural, at size 1,500 with seed 50000. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte x Discord Production Rust Server uses. The protocol must match for you to join, and Steam updates it for you.

Does A Shockbyte x Discord Production Rust Server run smoothly?

It ran at 236 server fps on average over the last 48 hours, and never went below 220. The entity count reached 8,342: buildings, deployables and all other objects. The highest memory usage was 2,819 MB. Players feel lag when fps is low and the entity count climbs.

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

You will find A Shockbyte x Discord Production Rust Server online now. Judging by the uptime it reports, the last restart was about 3 days 14 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 9 October 2026, Rust Population saw it for the first time.

Where is A Shockbyte x Discord Production Rust Server located?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 203.16.163.65:21924.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

Either enter client.connect 203.16.163.65:21924 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.