A Shockbyte Rust Server
Online 203.16.163.84:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 20:28 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does A Shockbyte Rust Server rank against other Rust servers?
Over the past week it ranks #15,115 for player hours, which puts A Shockbyte Rust Server in the top 68% of all ranked servers.
How busy is A Shockbyte Rust Server?
Of its 1 slots, A Shockbyte Rust Server is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest.
Tags
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include A Shockbyte Rust Server?
A Shockbyte Rust Server appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on A Shockbyte Rust Server?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on A Shockbyte Rust Server?
Its rhythm cannot be told yet: too few of A Shockbyte Rust Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 4 days 17 hours ago.
Settings
Which map does A Shockbyte Rust Server run?
A Shockbyte Rust Server uses a map the game generates, procedural, at size 4,500 with seed 547974. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on A Shockbyte Rust Server?
The name tells you nothing about gather rates: A Shockbyte Rust Server states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does A Shockbyte Rust Server run?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does A Shockbyte Rust Server run smoothly?
The last 48 hours saw an average of 97 server fps, with 37 as the lowest. Entities peaked at 122,090, including buildings, deployables and everything else. Up to 5,122 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is A Shockbyte Rust Server online, and how reliable is it?
You will find A Shockbyte Rust Server online now. The uptime it reports suggests a restart roughly 15 hours ago. It was up 99% of the time over the last 4 full days, 95 out of 96 hours. It was first seen by Rust Population on 24 October 2026.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 203.16.163.84:28015.
Getting in
How do I join A Shockbyte Rust Server?
Either enter client.connect 203.16.163.84:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.