A Shockbyte Rust Server
Online 203.16.163.89:27336 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 05:21 UTC14d ago | 0 | – | running | 0 |
| Wed 23 Sep, 09:24 UTC36d ago | 0 | – | 21.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does A Shockbyte Rust Server rank against other Rust servers?
By player hours over the last seven days, A Shockbyte Rust Server places at #15,289, within the top 69% of ranked servers.
How busy is A Shockbyte Rust Server?
The count reads 0 players on A Shockbyte Rust Server, which has 2 slots. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on A Shockbyte Rust Server mean?
What the game's server browser reads from A Shockbyte Rust Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include A Shockbyte Rust Server?
A Shockbyte Rust Server appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on A Shockbyte Rust Server?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on A Shockbyte Rust Server?
The record holds too few of A Shockbyte Rust Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 14 days 13 hours ago the current world was made.
Settings
Which map does A Shockbyte Rust Server run?
A Shockbyte Rust Server uses a map the game generates, procedural, at size 1,500 with seed 50000. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on A Shockbyte Rust Server?
The name tells you nothing about gather rates: A Shockbyte Rust Server states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does A Shockbyte Rust Server run?
The setup is Rust network protocol 2635 and build 168909 on Linux for A Shockbyte Rust Server. Your game needs the same protocol to join; Steam takes care of updating it.
Does A Shockbyte Rust Server run smoothly?
In the last 48 hours, it averaged 233 server fps, with a low of 205. Up to 8,206 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,238 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is A Shockbyte Rust Server online, and how reliable is it?
A Shockbyte Rust Server is up and running at the moment. About 4 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is A Shockbyte Rust Server located?
Nothing published by A Shockbyte Rust Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 203.16.163.89:27336.
How to join
How do I join A Shockbyte Rust Server?
Either enter client.connect 203.16.163.89:27336 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.