A Slice of Rust
Offline 203.221.125.83:28015 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does A Slice of Rust rank against other Rust servers?
The last seven days of player hours place A Slice of Rust at #16,568, within the top 71% of all ranked servers.
How busy is A Slice of Rust?
At this count A Slice of Rust is offline, with its last sighting 33 days 2 hours ago.
Lists and tags
What do the server tags on A Slice of Rust mean?
The game's server browser reads the tags A Slice of Rust publishes: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include A Slice of Rust?
These Rust Population lists include A Slice of Rust: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on A Slice of Rust?
Too few wipes are on record for A Slice of Rust to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 34 days 5 hours ago the current world was made.
Settings
Which map does A Slice of Rust run?
The map on A Slice of Rust is procedural, made by the game at size 1,500 from seed 12345. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on A Slice of Rust?
The name tells you nothing about gather rates: A Slice of Rust states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does A Slice of Rust run?
On Linux, A Slice of Rust runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.
Is A Slice of Rust online, and how reliable is it?
Offline at the moment, A Slice of Rust was last seen 33 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 25 September 2026.
Where is A Slice of Rust located?
Nothing published by A Slice of Rust states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 203.221.125.83:28015.
Getting in
How do I join A Slice of Rust?
Open the console with F1 in Rust and enter client.connect 203.221.125.83:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.