ServerMy
Offline 203.23.179.147:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ServerMy rank against other Rust servers?
By player hours over the last seven days, ServerMy places at #15,349, within the top 69% of ranked servers.
How busy is ServerMy?
We have no live count for ServerMy right now. It was last seen 3 days 7 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on ServerMy mean?
What the game's server browser reads from ServerMy is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include ServerMy?
ServerMy appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on ServerMy?
The record holds too few of ServerMy's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 24 days 1 hours ago the current world was made.
Map and rules
Which map does ServerMy run?
The map on ServerMy is procedural, made by the game.
What are the rules and settings on ServerMy?
No gather rate appears in the name of ServerMy. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does ServerMy run?
On Windows, ServerMy runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is ServerMy online, and how reliable is it?
Currently offline, ServerMy was last seen 3 days 7 hours ago. Over the last 3 full days, 0 of 72 hours were online, or 0%. It was first seen by Rust Population on 25 October 2026.
Where is ServerMy located?
Nothing published by ServerMy states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 203.23.179.147:28015.
Getting in
How do I join ServerMy?
To connect directly, open Rust's console with F1 and type client.connect 203.23.179.147:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.