Rivals dev
Offline 203.94.34.210:12345 checked 11h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 21:25 UTC11h ago | – | – | – | 0 |
| Wed 28 Oct, 20:31 UTC12h ago | – | – | – | 0 |
| Wed 28 Oct, 19:41 UTC12h ago | – | – | – | 0 |
| Wed 28 Oct, 16:57 UTC15h ago | – | – | – | 1 |
| Tue 27 Oct, 12:38 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 11:07 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 10:42 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 10:26 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 10:18 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 09:57 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 09:52 UTC2d ago | – | – | – | 1 |
| Wed 14 Oct, 11:28 UTC14d ago | – | – | – | 1 |
| Wed 14 Oct, 08:48 UTC14d ago | – | – | – | 1 |
| Wed 14 Oct, 08:10 UTC15d ago | 1 | – | 12.1 days | 1 |
| Tue 13 Oct, 09:26 UTC15d ago | – | – | – | 1 |
| Tue 13 Oct, 08:02 UTC16d ago | 1 | – | 1 days | 0 |
Quick answers
Population
How does Rivals dev rank against other Rust servers?
The last seven days of player hours place Rivals dev at #10,426, within the top 47% of all ranked servers.
How busy is Rivals dev?
We have no live count for Rivals dev right now. It was last seen 11 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1. The busiest hour in the last 48 was 13:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on Rivals dev mean?
The game's server browser reads the tags Rivals dev publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs0 (Build): A build number was not provided; ptrak (Networking): RakNet is the network layer here, as standard for the game; $rus (Region code): You will find us as the region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rivals dev?
Rivals dev appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z; Last wipe: In the last 24 hours.
Wipe schedule
What is the wipe schedule on Rivals dev?
No wipe schedule is kept here: Rivals dev builds a fresh world every few hours, and none of those resets is a wipe.
Settings
Which map does Rivals dev run?
Rivals dev uses a map the game generates: procedural.
What are the rules and settings on Rivals dev?
The name tells you nothing about gather rates: Rivals dev states none. You will find no published group limit here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Rivals dev run?
The setup is Rust network protocol 2635 on Windows for Rivals dev. The protocol must match for you to join, and Steam updates it for you.
Is Rivals dev online, and how reliable is it?
Currently offline, Rivals dev was last seen 11 hours ago. Over the last 7 full days, 9 of 168 hours were online, or 5%. On 13 October 2026, Rust Population saw it for the first time.
Where is Rivals dev located?
Nothing from Rivals dev names a region, but its region code is us. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 203.94.34.210:12345.
How to join
How do I join Rivals dev?
Either enter client.connect 203.94.34.210:12345 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.