Matt's Server
Offline 204.111.206.152:28015 checked 42d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Matt's Server rank against other Rust servers?
By player hours over the last seven days, Matt's Server places at #12,230, within the top – of ranked servers.
How busy is Matt's Server?
Matt's Server is offline at this count; we last saw it 42 days 6 hours ago.
Lists and tags
What do the server tags on Matt's Server mean?
The game's server browser reads the tags Matt's Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Matt's Server?
On Rust Population, Matt's Server is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Matt's Server?
Its rhythm cannot be told yet: too few of Matt's Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 42 days 7 hours ago the current world was made.
Settings
Which map does Matt's Server run?
The map on Matt's Server is procedural, made by the game.
What are the rules and settings on Matt's Server?
The name tells you nothing about gather rates: Matt's Server states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Matt's Server run?
Rust network protocol 2633 and build 163794 on Windows is what Matt's Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Matt's Server online, and how reliable is it?
Currently offline, Matt's Server was last seen 42 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 17 September 2026, Rust Population saw it for the first time.
Where is Matt's Server located?
A region is not published by Matt's Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 204.111.206.152:28015.
How to join
How do I join Matt's Server?
To connect directly, open Rust's console with F1 and type client.connect 204.111.206.152:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.