Rust PopulationField survey · Rust servers
Observing 72,839 players 11,763 servers 3,472 with someone on 218 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,290habitat unknownfirst seen 13 Sep 2026

Tizen's Test Server

Online 204.111.39.122:28015 checked 10m ago

Measurements

Players now
0/ 1000
0% full
7-day average
0
peak –
Rank
#15,290
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:04 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Tizen's Test Server rank against other Rust servers?

The last seven days of player hours place Tizen's Test Server at #15,290, within the top 69% of all ranked servers.

How busy is Tizen's Test Server?

The count reads 0 players on Tizen's Test Server, which has 1,000 slots. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on Tizen's Test Server mean?

What the game's server browser reads from Tizen's Test Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1000 (Max players): 1,000 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; sc1 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Tizen's Test Server?

These Rust Population lists include Tizen's Test Server: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Tizen's Test Server?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 20 hours into the latest wipe.

What is the wipe schedule on Tizen's Test Server?

Too few wipes are on record for Tizen's Test Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 23 hours ago.

Settings

Which map does Tizen's Test Server run?

Tizen's Test Server uses a map the game generates, procedural, at size 6,000 with seed 1234. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Tizen's Test Server?

Nothing in Tizen's Test Server's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Tizen's Test Server run?

The setup is Rust network protocol 2635 and build 168909 on Windows for Tizen's Test Server. Your game needs the same protocol to join; Steam takes care of updating it.

Does Tizen's Test Server run smoothly?

It ran at 56 server fps on average over the last 48 hours, and never went below 37. Up to 203,739 entities were present, counting buildings, deployables and everything else. Up to 4,884 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Tizen's Test Server online, and how reliable is it?

Tizen's Test Server is up and running at the moment. About 6 days 23 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.

Where is Tizen's Test Server located?

Nothing published by Tizen's Test Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 204.111.39.122:28015 is where it lives.

Getting in

How do I join Tizen's Test Server?

To connect directly, open Rust's console with F1 and type client.connect 204.111.39.122:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,sc1,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1000
Max players 1,000 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Other

sc1
Custom tag This tag falls outside Rust's standard set; the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.