Rust PopulationField survey · Rust servers
Observing 103,740 players 11,898 servers 4,020 with someone on 406 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,975habitat unknownfirst seen 4 Oct 2026

Rust Privado [Tailscale]

Offline 204.194.118.243:28015 checked 24d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,975
top 71%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct7 Oct9 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rust Privado [Tailscale] rank against other Rust servers?

By player hours over the last seven days, Rust Privado [Tailscale] places at #15,975, within the top 71% of ranked servers.

How busy is Rust Privado [Tailscale]?

We have no live count for Rust Privado [Tailscale] right now. It was last seen 24 days 19 hours ago.

Lists and tags

What do the server tags on Rust Privado [Tailscale] mean?

The game's server browser reads the tags Rust Privado [Tailscale] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Rust Privado [Tailscale]?

These Rust Population lists include Rust Privado [Tailscale]: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on Rust Privado [Tailscale]?

The record holds too few of Rust Privado [Tailscale]'s wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 24 days 19 hours ago.

Settings

Which map does Rust Privado [Tailscale] run?

Rust Privado [Tailscale] uses a map the game generates: procedural.

What are the rules and settings on Rust Privado [Tailscale]?

No gather rate appears in the name of Rust Privado [Tailscale]. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat off: VAC.

Server details

Which version of Rust does Rust Privado [Tailscale] run?

Rust network protocol 2634 and build 166652 on Windows is what Rust Privado [Tailscale] uses. The protocol must match for you to join, and Steam updates it for you.

Is Rust Privado [Tailscale] online, and how reliable is it?

Currently offline, Rust Privado [Tailscale] was last seen 24 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 4 October 2026.

Where is Rust Privado [Tailscale] located?

No region is published by Rust Privado [Tailscale]. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 204.194.118.243:28015.

How to join

How do I join Rust Privado [Tailscale]?

To connect directly, open Rust's console with F1 and type client.connect 204.194.118.243:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.