echo mapgen private test
Offline 204.93.237.12:28215 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does echo mapgen private test rank against other Rust servers?
By player hours over the last seven days, echo mapgen private test places at #15,338, within the top 69% of ranked servers.
How busy is echo mapgen private test?
At this count echo mapgen private test is offline, with its last sighting 8 days 23 hours ago.
Lists and tags
What do the server tags on echo mapgen private test mean?
The game's server browser reads the tags echo mapgen private test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include echo mapgen private test?
These Rust Population lists include echo mapgen private test: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on echo mapgen private test?
The record holds too few of echo mapgen private test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 8 days 23 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on echo mapgen private test?
No gather rate appears in the name of echo mapgen private test. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does echo mapgen private test run?
Rust network protocol 2634 and build 167781 on Linux is what echo mapgen private test uses. The protocol must match for you to join, and Steam updates it for you.
Is echo mapgen private test online, and how reliable is it?
Offline at the moment, echo mapgen private test was last seen 8 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 20 October 2026.
Where is echo mapgen private test located?
No region is published by echo mapgen private test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 204.93.237.12:28215.
Getting in
How do I join echo mapgen private test?
Either enter client.connect 204.93.237.12:28215 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.