WEREWOLF GAMING.CO Test
Online EU 205.178.168.74:28010 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers, top 63% in EU, and #381 of the trio servers (top 61%). Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:59 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 18:32 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 19:34 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 20:12 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 19:00 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 20:50 UTC4d ago | 3 | – | 0.9 days | 0 |
| Mon 19 Oct, 19:03 UTC9d ago | 1 | halved by day 2 | 5.1 days | 1 |
| Mon 28 Sep, 17:48 UTC30d ago | 2 | halved by day 5 | 21.1 days | 0 |
Quick answers
Player counts
How does WEREWOLF GAMING.CO Test rank against other Rust servers?
WEREWOLF GAMING.CO Test ranks #5,952 on seven-day player hours, #1,849 in Europe, and sits in the top 27% of all ranked servers. It places #381 among servers of the trio kind.
How busy is WEREWOLF GAMING.CO Test?
Of its 200 slots, WEREWOLF GAMING.CO Test is using 0 right now. Seven days of counting give an average of 0 players and a peak of 3. Look at the last 48 hours and 17:00 UTC stands out: it averaged 2 players.
Tags
What do the server tags on WEREWOLF GAMING.CO Test mean?
The game's server browser reads the tags WEREWOLF GAMING.CO Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): You can join up to 200 slots; ts3 (Group limit): The team limit is 3; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): Its place in the server browser is under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include WEREWOLF GAMING.CO Test?
These Rust Population lists include WEREWOLF GAMING.CO Test: Rust servers in Europe, Modded Rust servers, counted and Trio Rust servers. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Wipe notes
What is the wipe schedule on WEREWOLF GAMING.CO Test?
No wipe schedule is kept here: WEREWOLF GAMING.CO Test builds a fresh world every few hours, and none of those resets is a wipe.
Settings
Which map does WEREWOLF GAMING.CO Test run?
A procedural map of size 3,700 from seed 24680, generated by the game, is in use on WEREWOLF GAMING.CO Test. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Server WIPED 33 HOURS AGO.
What are the rules and settings on WEREWOLF GAMING.CO Test?
The name tells you nothing about gather rates: WEREWOLF GAMING.CO Test states none. 3 is the most a group can hold (trio). This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does WEREWOLF GAMING.CO Test run?
The setup is Rust network protocol 2635 and build 168909 on Windows for WEREWOLF GAMING.CO Test. Your game needs the same protocol to join; Steam takes care of updating it.
Does WEREWOLF GAMING.CO Test run smoothly?
In the last 48 hours, it averaged 29 server fps, with a low of 2. Entities peaked at 83,498, including buildings, deployables and everything else. Memory use peaked at 3,550 MB. What players experience as lag comes from low fps and a rising entity count.
Is WEREWOLF GAMING.CO Test online, and how reliable is it?
WEREWOLF GAMING.CO Test is up and running at the moment. Judging by the uptime it reports, the last restart was about 32 hours ago. Over the last 7 full days, 111 of 168 hours were online, or 66%. It was first seen by Rust Population on 13 September 2026.
Where is WEREWOLF GAMING.CO Test located?
By its EU tag, WEREWOLF GAMING.CO Test says it is in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 205.178.168.74:28010.
How to join
How do I join WEREWOLF GAMING.CO Test?
To connect directly, open Rust's console with F1 and type client.connect 205.178.168.74:28010; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://www.werewolfgaming.co/.