RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]
Online NA · us1 205.178.168.83:28010 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 29 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:26 UTC FW27d ago | 11 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] rank against other Rust servers?
RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] ranks #1,776 on seven-day player hours, #271 in North America, and sits in the top 8% of all ranked servers.
How busy is RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?
RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] holds 4 players at the moment, out of 50 slots. We counted an average of 3 players in the past week, with 10 at the busiest. The busiest hour in the last 48 was 20:00 UTC, when an average of 6 players were on.
Lists and tags
What do the server tags on RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] mean?
These are the tags RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $rus1 (Region code): You will find us1 as the region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^r (Roleplay): A server for roleplay; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): In the server browser it appears under North America; rustmaps (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Who runs RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?
The rustdecay.com hostname that RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] publishes is shared with 4 other servers we track; one operator most likely runs them.
Which Rust Population lists and filters include RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?
On Rust Population, RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] is filed under these lists: 10x Rust servers: where the population is, Modded Rust servers, counted, PvE servers, counted, Rust population: roleplay, Rust zombie and infected servers and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x and it will show up.
Wipe schedule
What does wipe day look like on RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?
Averaged over recent wipes, 11 players were counted at the busiest point. The crowd on the latest wipe peaked 29 hours in.
What is the wipe schedule on RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?
RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 4 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] run?
Custom is the map type on RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests], at size 5,200. Its file is published and downloads from this page.
What are the rules and settings on RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?
The name says it: gathering is multiplied 10x on RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]. No limit is set beyond the standard 8 players per group. roleplay is what it runs, rules for roleplay, plus towns and jobs. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] run?
Rust network protocol 2635 and build 168909 on Linux is what RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] run smoothly?
The last 48 hours saw an average of 40 server fps, with 31 as the lowest. Up to 129,307 entities were present, counting buildings, deployables and everything else. The highest memory usage was 5,258 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] online, and how reliable is it?
RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] is up and running at the moment. Judging by the uptime it reports, the last restart was about 11 hours ago. It was up 86% of the time over the last 7 full days, 144 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] located?
The region code RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] gives is us1, and its NA tag places it in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 205.178.168.83:28010.
Getting in
How do I join RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?
Open the console with F1 in Rust and enter client.connect 205.178.168.83:28010. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://store.rustdecay.com.