2_X2 test
Offline 205.237.110.244:35100 checked 35d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does 2_X2 test rank against other Rust servers?
By player hours over the last seven days, 2_X2 test places at #15,508, within the top 71% of ranked servers.
How busy is 2_X2 test?
We have no live count for 2_X2 test right now. It was last seen 35 days ago.
Tags
What do the server tags on 2_X2 test mean?
What the game's server browser reads from 2_X2 test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp650 (Max players): The server has 650 slots; ts100 (Group limit): Teams can have no more than 100 players; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include 2_X2 test?
These Rust Population lists include 2_X2 test: 2x Rust servers: the live count and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Wipe notes
What is the wipe schedule on 2_X2 test?
Its rhythm cannot be told yet: too few of 2_X2 test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 35 days 10 hours ago, that is how long the current world has stood.
Settings
Which map does 2_X2 test run?
The map on 2_X2 test is procedural, made by the game.
What are the rules and settings on 2_X2 test?
You gather at 2x on 2_X2 test, to judge by the name. A group may hold 100 players at most. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does 2_X2 test run?
On Windows, 2_X2 test runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.
Is 2_X2 test online, and how reliable is it?
Currently offline, 2_X2 test was last seen 35 days ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 23 September 2026.
Where is 2_X2 test located?
A region is not published by 2_X2 test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 205.237.110.244:35100.
Getting in
How do I join 2_X2 test?
To connect directly, open Rust's console with F1 and type client.connect 205.237.110.244:35100; or press Launch Rust on this page and Steam opens Rust and joins for you.