fp-audit-probe
Offline 207.148.89.197:28015 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 03:38 UTC29d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does fp-audit-probe rank against other Rust servers?
By player hours over the last seven days, fp-audit-probe places at #16,905, within the top 71% of ranked servers.
How busy is fp-audit-probe?
At this count fp-audit-probe is offline, with its last sighting 29 days 21 hours ago.
Lists and tags
What do the server tags on fp-audit-probe mean?
The game's server browser reads the tags fp-audit-probe publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include fp-audit-probe?
On Rust Population, fp-audit-probe is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on fp-audit-probe?
The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on fp-audit-probe?
Its rhythm cannot be told yet: too few of fp-audit-probe's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 29 days 22 hours ago, that is how long the current world has stood.
Settings
Which map does fp-audit-probe run?
fp-audit-probe uses a map the game generates: procedural.
What are the rules and settings on fp-audit-probe?
The name tells you nothing about gather rates: fp-audit-probe states none. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does fp-audit-probe run?
On Linux, fp-audit-probe runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam updates it for you.
Is fp-audit-probe online, and how reliable is it?
Offline at the moment, fp-audit-probe was last seen 29 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 29 September 2026, Rust Population saw it for the first time.
Where is fp-audit-probe located?
Nothing published by fp-audit-probe states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 207.148.89.197:28015 is where it lives.
How to join
How do I join fp-audit-probe?
Open the console with F1 in Rust and enter client.connect 207.148.89.197:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.