Dricozone
Online 207.180.249.18:28015 checked 14m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 13:36 UTC10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Dricozone rank against other Rust servers?
Over the past week it ranks #15,353 for player hours, which puts Dricozone in the top 69% of all ranked servers.
How busy is Dricozone?
Dricozone holds 0 players at the moment, out of 50 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Dricozone mean?
These are the tags Dricozone publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Dricozone?
Dricozone appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on Dricozone?
The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Dricozone?
Its rhythm cannot be told yet: too few of Dricozone's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 10 days 13 hours ago, that is how long the current world has stood.
Map and rules
Which map does Dricozone run?
The map on Dricozone is procedural, made by the game at size 3,500 from seed 12345. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Dricozone?
The name tells you nothing about gather rates: Dricozone states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Dricozone run?
On Linux, Dricozone runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Is Dricozone online, and how reliable is it?
You will find Dricozone online now. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 27 September 2026.
Where is Dricozone located?
No region is published by Dricozone. Rust Population does not look up where the machine stands; it shows where the server says it is. 207.180.249.18:28015 is where it lives.
Getting in
How do I join Dricozone?
Open the console with F1 in Rust and enter client.connect 207.180.249.18:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.