Rust PopulationField survey · Rust servers
Observing 54,071 players 11,717 servers 3,364 with someone on 135 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,263habitat unknownfirst seen 13 Sep 2026

Divine Nation

Online 207.48.196.211:28015 checked 8m ago

Measurements

Players now
0/ 75
0% full
7-day average
0
peak 2
Rank
#6,263
top 28%
Last wipe
26d ago
no schedule published
Next wipe
8d 18h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

8d 18h
Thu 5 Nov, 19:00 UTC
FW
36d 18h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:40 UTC FW26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Divine Nation rank against other Rust servers?

The last seven days of player hours place Divine Nation at #6,263, within the top 28% of all ranked servers.

How busy is Divine Nation?

The count reads 0 players on Divine Nation, which has 75 slots. We counted an average of 0 players in the past week, with 2 at the busiest. Look at the last 48 hours and 03:00 UTC stands out: it averaged 1 players.

Lists and tags

What do the server tags on Divine Nation mean?

What the game's server browser reads from Divine Nation is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp75 (Max players): 75 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Divine Nation?

On Rust Population, Divine Nation is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What does wipe day look like on Divine Nation?

Averaged over recent wipes, 2 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Divine Nation?

Once a month Divine Nation wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 26 days 4 hours ago, that is how long the current world has stood.

Settings

Which map does Divine Nation run?

A procedural map of size 4,000 from seed 12619, generated by the game, is in use on Divine Nation. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Divine Nation?

No gather rate appears in the name of Divine Nation. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Divine Nation run?

On Linux, Divine Nation runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does Divine Nation run smoothly?

It ran at 109 server fps on average over the last 48 hours, and never went below 96. Entities peaked at 93,556, including buildings, deployables and everything else. The highest memory usage was 3,345 MB. What players experience as lag comes from low fps and a rising entity count.

Is Divine Nation online, and how reliable is it?

Right now, Divine Nation is online. Judging by the uptime it reports, the last restart was about 4 days 4 hours ago. It was up 85% of the time over the last 7 full days, 143 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is Divine Nation located?

A region is not published by Divine Nation. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 207.48.196.211:28015 is where it lives.

Getting in

How do I join Divine Nation?

To connect directly, open Rust's console with F1 and type client.connect 207.48.196.211:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://divinenation.com.

Key to its markings

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp75
Max players 75 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.