Tyler's Rust Server
Online 208.113.211.121:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 02:42 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Tyler's Rust Server rank against other Rust servers?
The last seven days of player hours place Tyler's Rust Server at #15,335, within the top 69% of all ranked servers.
How busy is Tyler's Rust Server?
The count reads 0 players on Tyler's Rust Server, which has 40 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Tyler's Rust Server mean?
These are the tags Tyler's Rust Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Tyler's Rust Server?
These Rust Population lists include Tyler's Rust Server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Tyler's Rust Server?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Tyler's Rust Server?
Its rhythm cannot be told yet: too few of Tyler's Rust Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 15 days 11 hours ago the current world was made.
Settings
Which map does Tyler's Rust Server run?
The map on Tyler's Rust Server is procedural, made by the game at size 3,000 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Tyler's Rust Server?
The name tells you nothing about gather rates: Tyler's Rust Server states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Tyler's Rust Server run?
On Linux, Tyler's Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Tyler's Rust Server run smoothly?
It ran at 194 server fps on average over the last 48 hours, and never went below 157. The entity count reached 47,313: buildings, deployables and all other objects. Up to 1,946 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is Tyler's Rust Server online, and how reliable is it?
You will find Tyler's Rust Server online now. About 2 days 3 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Tyler's Rust Server located?
Nothing published by Tyler's Rust Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 208.113.211.121:28015 is where it lives.
How to join
How do I join Tyler's Rust Server?
To connect directly, open Rust's console with F1 and type client.connect 208.113.211.121:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.