Warthog |Vanilla+|Monthly|Anti-Offline
Online EU 208.115.206.2:28315 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:15 UTC26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Warthog |Vanilla+|Monthly|Anti-Offline rank against other Rust servers?
Seven-day player hours put Warthog |Vanilla+|Monthly|Anti-Offline at #15,353, or #2,568 in Europe, inside the top 69% of all ranked servers.
How busy is Warthog |Vanilla+|Monthly|Anti-Offline?
Warthog |Vanilla+|Monthly|Anti-Offline holds 0 players at the moment, out of 50 slots. A seven-day average of 0 players was counted here.
Tags
What do the server tags on Warthog |Vanilla+|Monthly|Anti-Offline mean?
These are the tags Warthog |Vanilla+|Monthly|Anti-Offline publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Warthog |Vanilla+|Monthly|Anti-Offline?
Warthog |Vanilla+|Monthly|Anti-Offline appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on Warthog |Vanilla+|Monthly|Anti-Offline?
Averaged over recent wipes, 3 players were counted at the busiest point. The crowd on the latest wipe peaked 26 hours in.
What is the wipe schedule on Warthog |Vanilla+|Monthly|Anti-Offline?
The force wipe is the only wipe Warthog |Vanilla+|Monthly|Anti-Offline takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 11 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Settings
Which map does Warthog |Vanilla+|Monthly|Anti-Offline run?
The map on Warthog |Vanilla+|Monthly|Anti-Offline is procedural, made by the game at size 4,250 from seed 96024033. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Warthog |Vanilla+|Monthly|Anti-Offline?
Nothing in Warthog |Vanilla+|Monthly|Anti-Offline's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Warthog |Vanilla+|Monthly|Anti-Offline run?
On Windows, Warthog |Vanilla+|Monthly|Anti-Offline runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Does Warthog |Vanilla+|Monthly|Anti-Offline run smoothly?
The last 48 hours saw an average of 30 server fps, with 30 as the lowest. Up to 99,756 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,527 MB. Players feel lag when fps is low and the entity count climbs.
Is Warthog |Vanilla+|Monthly|Anti-Offline online, and how reliable is it?
You will find Warthog |Vanilla+|Monthly|Anti-Offline online now. About 20 hours ago, it restarted, according to its uptime. Over the last 7 full days, 145 of 168 hours were online, or 86%. It was first seen by Rust Population on 13 September 2026.
Where is Warthog |Vanilla+|Monthly|Anti-Offline located?
With its EU tag, Warthog |Vanilla+|Monthly|Anti-Offline places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 208.115.206.2:28315 is where it lives.
How to join
How do I join Warthog |Vanilla+|Monthly|Anti-Offline?
To connect directly, open Rust's console with F1 and type client.connect 208.115.206.2:28315; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://warthog.pingperfecthosting.com.