Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 4 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,323habitat unknownfirst seen 28 Sep 2026

Rust In Paradise

Offline 208.52.152.43:28015 checked 1d ago

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123420:0021:0022:0023:0000:0001:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

0246820:0021:0022:0023:0000:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8.6 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 6 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 16:24 UTC22d ago 1 – running 0
Mon 28 Sep, 02:28 UTC30d ago 1 halved by day 1 8.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Rust In Paradise rank against other Rust servers?

Over the past week it ranks #15,323 for player hours, which puts Rust In Paradise in the top 69% of all ranked servers.

How busy is Rust In Paradise?

Rust In Paradise is offline at this count; we last saw it 42 hours ago. Counted over seven days: an average of 0 players.

Tags

What do the server tags on Rust In Paradise mean?

These are the tags Rust In Paradise publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Rust In Paradise?

On Rust Population, Rust In Paradise is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What does wipe day look like on Rust In Paradise?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 5 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 1.

What is the wipe schedule on Rust In Paradise?

The record holds too few of Rust In Paradise's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 22 days 3 hours ago, that is how long the current world has stood.

Map and rules

Which map does Rust In Paradise run?

A procedural map of size 2,500 from seed 1337, generated by the game, is in use on Rust In Paradise. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Rust In Paradise?

No gather rate appears in the name of Rust In Paradise. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Rust In Paradise run?

On Linux, Rust In Paradise runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does Rust In Paradise run smoothly?

The last 48 hours saw an average of 5 server fps, with 5 as the lowest. Entities peaked at 29,143, including buildings, deployables and everything else. The highest memory usage was 2,184 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Rust In Paradise online, and how reliable is it?

Currently offline, Rust In Paradise was last seen 42 hours ago. Judging by the uptime it reports, the last restart was about 20 days 8 hours ago. It was up 87% of the time over the last 7 full days, 146 out of 168 hours. On 28 September 2026, Rust Population saw it for the first time.

Where is Rust In Paradise located?

Nothing published by Rust In Paradise states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 208.52.152.43:28015.

How to join

How do I join Rust In Paradise?

Either enter client.connect 208.52.152.43:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players You can join up to 40 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.