Rust PopulationField survey · Rust servers
Observing 93,384 players 11,848 servers 3,880 with someone on 381 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,344habitat unknownfirst seen 13 Sep 2026

2x Rust in Hell

Online 208.52.153.221:28115 checked 9m ago

2x moddedoxide

Measurements

Players now
0/ 250
0% full
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
18d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 12:38 UTC18d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does 2x Rust in Hell rank against other Rust servers?

Over the past week it ranks #15,344 for player hours, which puts 2x Rust in Hell in the top 69% of all ranked servers.

How busy is 2x Rust in Hell?

2x Rust in Hell holds 0 players at the moment, out of 250 slots. A seven-day average of 0 players was counted here.

Tags

What do the server tags on 2x Rust in Hell mean?

What the game's server browser reads from 2x Rust in Hell is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): 250 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include 2x Rust in Hell?

On Rust Population, 2x Rust in Hell is filed under these lists: 2x Rust servers: the live count and Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x and it will show up.

Wipe schedule

What does wipe day look like on 2x Rust in Hell?

Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on 2x Rust in Hell?

Its rhythm cannot be told yet: too few of 2x Rust in Hell's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 18 days 2 hours ago the current world was made.

Settings

Which map does 2x Rust in Hell run?

A procedural map of size 3,000 from seed 5, generated by the game, is in use on 2x Rust in Hell. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.

What are the rules and settings on 2x Rust in Hell?

The name says it: gathering is multiplied 2x on 2x Rust in Hell. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does 2x Rust in Hell run?

Rust network protocol 2634 and build 167398 on Linux is what 2x Rust in Hell uses. The protocol must match for you to join, and Steam updates it for you.

Does 2x Rust in Hell run smoothly?

It ran at 55 server fps on average over the last 48 hours, and never went below 50. Up to 62,019 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,681 MB. Players feel lag when fps is low and the entity count climbs.

Is 2x Rust in Hell online, and how reliable is it?

Right now, 2x Rust in Hell is online. About 18 days 1 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is 2x Rust in Hell located?

Nothing published by 2x Rust in Hell states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 208.52.153.221:28115.

How to join

How do I join 2x Rust in Hell?

Open the console with F1 in Rust and enter client.connect 208.52.153.221:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp250
Max players 250 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.