2x Rust in Hell
Online 208.52.153.221:28115 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 12:38 UTC18d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 2x Rust in Hell rank against other Rust servers?
Over the past week it ranks #15,344 for player hours, which puts 2x Rust in Hell in the top 69% of all ranked servers.
How busy is 2x Rust in Hell?
2x Rust in Hell holds 0 players at the moment, out of 250 slots. A seven-day average of 0 players was counted here.
Tags
What do the server tags on 2x Rust in Hell mean?
What the game's server browser reads from 2x Rust in Hell is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): 250 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include 2x Rust in Hell?
On Rust Population, 2x Rust in Hell is filed under these lists: 2x Rust servers: the live count and Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x and it will show up.
Wipe schedule
What does wipe day look like on 2x Rust in Hell?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on 2x Rust in Hell?
Its rhythm cannot be told yet: too few of 2x Rust in Hell's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 18 days 2 hours ago the current world was made.
Settings
Which map does 2x Rust in Hell run?
A procedural map of size 3,000 from seed 5, generated by the game, is in use on 2x Rust in Hell. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.
What are the rules and settings on 2x Rust in Hell?
The name says it: gathering is multiplied 2x on 2x Rust in Hell. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does 2x Rust in Hell run?
Rust network protocol 2634 and build 167398 on Linux is what 2x Rust in Hell uses. The protocol must match for you to join, and Steam updates it for you.
Does 2x Rust in Hell run smoothly?
It ran at 55 server fps on average over the last 48 hours, and never went below 50. Up to 62,019 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,681 MB. Players feel lag when fps is low and the entity count climbs.
Is 2x Rust in Hell online, and how reliable is it?
Right now, 2x Rust in Hell is online. About 18 days 1 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is 2x Rust in Hell located?
Nothing published by 2x Rust in Hell states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 208.52.153.221:28115.
How to join
How do I join 2x Rust in Hell?
Open the console with F1 in Rust and enter client.connect 208.52.153.221:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.