Rust PopulationField survey · Rust servers
Observing 67,749 players 11,777 servers 3,536 with someone on 194 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,318NAfirst seen 13 Sep 2026

| DEV | USAF Battlefield

Online NA 208.84.102.73:27015 checked 12m ago

moddedcarbon

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,318
top 69% · #1506 in NA
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:37 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does | DEV | USAF Battlefield rank against other Rust servers?

Seven-day player hours put | DEV | USAF Battlefield at #15,318, or #1,506 in North America, inside the top 69% of all ranked servers.

How busy is | DEV | USAF Battlefield?

The count reads 0 players on | DEV | USAF Battlefield, which has 40 slots. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on | DEV | USAF Battlefield mean?

What the game's server browser reads from | DEV | USAF Battlefield is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use; modded (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): Its place in the server browser is under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include | DEV | USAF Battlefield?

On Rust Population, | DEV | USAF Battlefield is filed under these lists: Modded Rust servers, counted, Rust battlefield servers and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on | DEV | USAF Battlefield?

Across its recent wipes the busiest crowds averaged 2 players. Peak came 23 hours into the latest wipe.

What is the wipe schedule on | DEV | USAF Battlefield?

Too few wipes are on record for | DEV | USAF Battlefield to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 10 hours ago the current world was made.

Settings

Which map does | DEV | USAF Battlefield run?

| DEV | USAF Battlefield uses a map the game generates, procedural, at size 6,000 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on | DEV | USAF Battlefield?

Nothing in | DEV | USAF Battlefield's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does | DEV | USAF Battlefield run?

Rust network protocol 2634 and build 166652 on Linux is what | DEV | USAF Battlefield uses. Steam updates your game automatically, but you need the same protocol to join.

Does | DEV | USAF Battlefield run smoothly?

In the last 48 hours, it averaged 144 server fps, with a low of 90. The entity count reached 210,105: buildings, deployables and all other objects. Up to 5,777 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is | DEV | USAF Battlefield online, and how reliable is it?

Right now, | DEV | USAF Battlefield is online. About 6 days 8 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is | DEV | USAF Battlefield located?

The NA tag is how | DEV | USAF Battlefield places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. 208.84.102.73:27015 is where it lives.

Getting in

How do I join | DEV | USAF Battlefield?

Either enter client.connect 208.84.102.73:27015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,NA,gmrust,cs166652,ts8,^z,^y,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players The server has 40 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166652
Build This server runs game build 166652.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon A plugin framework, Carbon, is in use.
modded
Modded This server appears under Modded because plugins or settings alter the game.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.