Rust PopulationField survey · Rust servers
Observing 33,506 players 11,662 servers 2,814 with someone on 80 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,102habitat unknownfirst seen 16 Oct 2026

osmium release selftest (local)

Offline 208.88.69.27:28785 checked 12d ago

Measurements

Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,102
top 70%
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does osmium release selftest (local) rank against other Rust servers?

By player hours over the last seven days, osmium release selftest (local) places at #15,102, within the top 70% of ranked servers.

How busy is osmium release selftest (local)?

We have no live count for osmium release selftest (local) right now. It was last seen 12 days 14 hours ago.

Lists and tags

What do the server tags on osmium release selftest (local) mean?

The game's server browser reads the tags osmium release selftest (local) publishes: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168268 (Build): This server runs game build 168268; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include osmium release selftest (local)?

On Rust Population, osmium release selftest (local) is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What is the wipe schedule on osmium release selftest (local)?

Its rhythm cannot be told yet: too few of osmium release selftest (local)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 12 days 14 hours ago.

Settings

Which map does osmium release selftest (local) run?

A procedural map, generated by the game, is in use on osmium release selftest (local).

What are the rules and settings on osmium release selftest (local)?

No gather rate appears in the name of osmium release selftest (local). No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does osmium release selftest (local) run?

Rust network protocol 2635 and build 168268 on Linux is what osmium release selftest (local) uses. Steam updates your game automatically, but you need the same protocol to join.

Is osmium release selftest (local) online, and how reliable is it?

Currently offline, osmium release selftest (local) was last seen 12 days 14 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 16 October 2026.

Where is osmium release selftest (local) located?

A region is not published by osmium release selftest (local). What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 208.88.69.27:28785.

Getting in

How do I join osmium release selftest (local)?

Open the console with F1 in Rust and enter client.connect 208.88.69.27:28785. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168268,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players You can join up to 4 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168268
Build This server runs game build 168268.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.