osmium dev o6-p1 (local)
Offline 208.88.69.27:28820 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 04:35 UTC11d ago | 0 | – | running | 0 |
| Sat 17 Oct, 20:39 UTC12d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does osmium dev o6-p1 (local) rank against other Rust servers?
By player hours over the last seven days, osmium dev o6-p1 (local) places at #15,317, within the top 70% of ranked servers.
How busy is osmium dev o6-p1 (local)?
We have no live count for osmium dev o6-p1 (local) right now. It was last seen 11 days 19 hours ago.
Lists and tags
What do the server tags on osmium dev o6-p1 (local) mean?
The game's server browser reads the tags osmium dev o6-p1 (local) publishes: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include osmium dev o6-p1 (local)?
These Rust Population lists include osmium dev o6-p1 (local): Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on osmium dev o6-p1 (local)?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on osmium dev o6-p1 (local)?
Its rhythm cannot be told yet: too few of osmium dev o6-p1 (local)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 11 days 19 hours ago the current world was made.
Map and rules
Which map does osmium dev o6-p1 (local) run?
The map on osmium dev o6-p1 (local) is procedural, made by the game.
What are the rules and settings on osmium dev o6-p1 (local)?
Nothing in osmium dev o6-p1 (local)'s name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does osmium dev o6-p1 (local) run?
Rust network protocol 2634 and build 167231 on Linux is what osmium dev o6-p1 (local) uses. The protocol must match for you to join, and Steam updates it for you.
Is osmium dev o6-p1 (local) online, and how reliable is it?
We last saw osmium dev o6-p1 (local) 11 days 19 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 8 October 2026.
Where is osmium dev o6-p1 (local) located?
A region is not published by osmium dev o6-p1 (local). Rust Population does not look up where the machine stands; it shows where the server says it is. 208.88.69.27:28820 is where it lives.
How to join
How do I join osmium dev o6-p1 (local)?
To connect directly, open Rust's console with F1 and type client.connect 208.88.69.27:28820; or press Launch Rust on this page and Steam opens Rust and joins for you.