osmium dev ld-o7 (local)
Offline 208.88.69.27:28830 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 22:45 UTC11d ago | 0 | – | running | 0 |
| Thu 8 Oct, 04:28 UTC20d ago | 0 | – | 9.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does osmium dev ld-o7 (local) rank against other Rust servers?
The last seven days of player hours place osmium dev ld-o7 (local) at #15,317, within the top 70% of all ranked servers.
How busy is osmium dev ld-o7 (local)?
osmium dev ld-o7 (local) is offline at this count; we last saw it 10 days 22 hours ago.
Tags
What do the server tags on osmium dev ld-o7 (local) mean?
The game's server browser reads the tags osmium dev ld-o7 (local) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include osmium dev ld-o7 (local)?
These Rust Population lists include osmium dev ld-o7 (local): Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What does wipe day look like on osmium dev ld-o7 (local)?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on osmium dev ld-o7 (local)?
The record holds too few of osmium dev ld-o7 (local)'s wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 10 days 22 hours ago.
Settings
Which map does osmium dev ld-o7 (local) run?
The map on osmium dev ld-o7 (local) is procedural, made by the game.
What are the rules and settings on osmium dev ld-o7 (local)?
Nothing in osmium dev ld-o7 (local)'s name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does osmium dev ld-o7 (local) run?
Rust network protocol 2634 and build 167231 on Linux is what osmium dev ld-o7 (local) uses. The protocol must match for you to join, and Steam updates it for you.
Is osmium dev ld-o7 (local) online, and how reliable is it?
We last saw osmium dev ld-o7 (local) 10 days 22 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 8 October 2026, Rust Population saw it for the first time.
Where is osmium dev ld-o7 (local) located?
No region is published by osmium dev ld-o7 (local). The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 208.88.69.27:28830.
Getting in
How do I join osmium dev ld-o7 (local)?
Open the console with F1 in Rust and enter client.connect 208.88.69.27:28830. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.