Rust PopulationField survey · Rust servers
Observing 34,284 players 11,672 servers 2,842 with someone on 85 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 4,928NAfirst seen 13 Sep 2026

MyMini - Minicopter Training + Racing + Heli Dogfight

Offline NA 209.50.51.152:28015 checked 1d ago

moddedoxide

Measurements

Players now
0/ 40
0% full
7-day average
0
peak 6
Rank
#4,928
top 22% · #840 in NA
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.511.5204:0005:0006:0007:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020004:0005:0006:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 45% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

16 days
usual gap
between real wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Thu 1 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:19 UTC FW27d ago 3 – running 2
Tue 15 Sep, 19:00 UTC43d ago 5 halved by day 3 16 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does MyMini - Minicopter Training + Racing + Heli Dogfight rank against other Rust servers?

On player hours over the last seven days MyMini - Minicopter Training + Racing + Heli Dogfight is #4,928, #840 in North America, placing it in the top 22% of ranked servers.

How busy is MyMini - Minicopter Training + Racing + Heli Dogfight?

We have no live count for MyMini - Minicopter Training + Racing + Heli Dogfight right now. It was last seen 43 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 6. In the last 48 hours the peak hour came at 06:00 UTC, averaging 1 players.

Lists and tags

What do the server tags on MyMini - Minicopter Training + Racing + Heli Dogfight mean?

These are the tags MyMini - Minicopter Training + Racing + Heli Dogfight publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^e (Minigames): Expect minigames such as arenas, Bedwars and parkour; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^i (Battlefield): Kits and high rates make for fast PvP; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): Its place in the server browser is under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Who runs MyMini - Minicopter Training + Racing + Heli Dogfight?

MyMini - Minicopter Training + Racing + Heli Dogfight is alone among the servers we track in publishing this mymini.pro hostname.

Which Rust Population lists and filters include MyMini - Minicopter Training + Racing + Heli Dogfight?

On Rust Population, MyMini - Minicopter Training + Racing + Heli Dogfight is filed under these lists: Modded Rust servers, counted, Rust aim training servers, counted live, Rust battlefield servers and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on MyMini - Minicopter Training + Racing + Heli Dogfight?

Averaged over recent wipes, 4 players were counted at the busiest point. Peak came 20 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 3.

What is the wipe schedule on MyMini - Minicopter Training + Racing + Heli Dogfight?

Its rhythm cannot be told yet: too few of MyMini - Minicopter Training + Racing + Heli Dogfight's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 27 days 9 hours ago the current world was made.

Settings

Which map does MyMini - Minicopter Training + Racing + Heli Dogfight run?

A procedural map of size 4,000 from seed 1, generated by the game, is in use on MyMini - Minicopter Training + Racing + Heli Dogfight. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.

What are the rules and settings on MyMini - Minicopter Training + Racing + Heli Dogfight?

No gather rate appears in the name of MyMini - Minicopter Training + Racing + Heli Dogfight. The group limit is 8 players, which is the default. This server runs minigames & battle royale, battle royale, parkour, Bedwars and arenas. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does MyMini - Minicopter Training + Racing + Heli Dogfight run?

Rust network protocol 2635 and build 168909 on Linux is what MyMini - Minicopter Training + Racing + Heli Dogfight uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does MyMini - Minicopter Training + Racing + Heli Dogfight run smoothly?

In the last 48 hours, it averaged 120 server fps, with a low of 120. Up to 3,314 entities were present, counting buildings, deployables and everything else. Up to 1,329 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is MyMini - Minicopter Training + Racing + Heli Dogfight online, and how reliable is it?

We last saw MyMini - Minicopter Training + Racing + Heli Dogfight 43 hours ago, and it is offline now. Judging by the uptime it reports, the last restart was about 8 hours ago. Over the last 7 full days, 128 of 168 hours were online, or 76%. On 13 September 2026, Rust Population saw it for the first time.

Where is MyMini - Minicopter Training + Racing + Heli Dogfight located?

The NA tag is how MyMini - Minicopter Training + Racing + Heli Dogfight places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. 209.50.51.152:28015 is where it lives.

How to join

How do I join MyMini - Minicopter Training + Racing + Heli Dogfight?

To connect directly, open Rust's console with F1 and type client.connect 209.50.51.152:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^e,^d,^i,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players You can join up to 40 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Gameplay

^e
Minigames Expect minigames such as arenas, Bedwars and parkour.
^d
Combat training The loot is handed to you for aim and PvP practice.
^i
Battlefield Kits and high rates make for fast PvP.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.