Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 37 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,349NAfirst seen 13 Sep 2026

RustyBrawls | CAN | Solo/Duo

Online NA 209.89.169.161:28060 checked 2h ago

duo monthly wipes vanillaoxidepremium

Measurements

Players now
2/ 100
= 1 player
2% full
7-day average
0
peak 2
Rank
#4,349
top 20% · #738 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers, top 40% in NA, and #235 of the duo servers (top 56%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

4
wipe-day peak
players, last three wipes

Coming wipes

7d 23h
Thu 5 Nov, 19:00 UTC
FW
35d 23h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 29 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:30 UTC FW27d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RustyBrawls | CAN | Solo/Duo rank against other Rust servers?

On player hours over the last seven days RustyBrawls | CAN | Solo/Duo is #4,349, #738 in North America, placing it in the top 20% of ranked servers. It places #235 among servers of the duo kind.

How busy is RustyBrawls | CAN | Solo/Duo?

Of its 100 slots, RustyBrawls | CAN | Solo/Duo is using 2 right now. Seven days of counting give an average of 0 players and a peak of 2. The busiest hour in the last 48 was 17:00 UTC, when an average of 2 players were on.

Tags

What do the server tags on RustyBrawls | CAN | Solo/Duo mean?

What the game's server browser reads from RustyBrawls | CAN | Solo/Duo is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts2 (Group limit): You may team with up to 2 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; NA (North America): Its place in the server browser is under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RustyBrawls | CAN | Solo/Duo?

RustyBrawls | CAN | Solo/Duo appears among the Rust Population lists that follow: Rust population on duo servers, Community servers, field-listed, North American Rust servers and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.

Wipe schedule

What does wipe day look like on RustyBrawls | CAN | Solo/Duo?

Averaged over recent wipes, 4 players were counted at the busiest point. 29 hours after the latest wipe the crowd peaked.

What is the wipe schedule on RustyBrawls | CAN | Solo/Duo?

Once a month RustyBrawls | CAN | Solo/Duo wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 27 days ago. A monthly wipe schedule is what its tags publish.

Settings

Which map does RustyBrawls | CAN | Solo/Duo run?

The map on RustyBrawls | CAN | Solo/Duo is procedural, made by the game at size 3,200 from seed 1. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on RustyBrawls | CAN | Solo/Duo?

No gather rate appears in the name of RustyBrawls | CAN | Solo/Duo. The cap on groups is 2 players (duo). You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The plugins it runs are Oxide. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. Joining requires Rust's premium status. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does RustyBrawls | CAN | Solo/Duo run?

Rust network protocol 2635 and build 168909 on Linux is what RustyBrawls | CAN | Solo/Duo uses. The protocol must match for you to join, and Steam updates it for you.

Does RustyBrawls | CAN | Solo/Duo run smoothly?

It ran at 116 server fps on average over the last 48 hours, and never went below 109. Up to 58,324 entities were present, counting buildings, deployables and everything else. Up to 2,288 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is RustyBrawls | CAN | Solo/Duo online, and how reliable is it?

You will find RustyBrawls | CAN | Solo/Duo online now. Judging by the uptime it reports, the last restart was about 6 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.

Where is RustyBrawls | CAN | Solo/Duo located?

With its NA tag, RustyBrawls | CAN | Solo/Duo places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 209.89.169.161:28060.

How to join

How do I join RustyBrawls | CAN | Solo/Duo?

Open the console with F1 in Rust and enter client.connect 209.89.169.161:28060. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. Joining requires Rust's premium status. For more, visit its website: https://discord.com/invite/HWYQtdtGPd.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,^q,ts2,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts2
Group limit You may team with up to 2 players.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^q
Premium Joining requires Rust's premium status.
^o
Oxide A plugin framework, Oxide (uMod), is in use.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.