Oil City Alberta
Online NA 209.89.169.161:28515 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:30 UTC FW27d ago | 13 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Oil City Alberta rank against other Rust servers?
On player hours over the last seven days Oil City Alberta is #2,281, #361 in North America, placing it in the top 10% of ranked servers.
How busy is Oil City Alberta?
Of its 100 slots, Oil City Alberta is using 0 right now. Seven days of counting give an average of 2 players and a peak of 7. The busiest hour in the last 48 was 04:00 UTC, when an average of 4 players were on.
Lists and tags
What do the server tags on Oil City Alberta mean?
The game's server browser reads the tags Oil City Alberta publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Oil City Alberta?
On Rust Population, Oil City Alberta is filed under these lists: Community servers, field-listed, North American Rust servers and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on Oil City Alberta?
The busiest point of its recent wipes averaged 13 players. The crowd on the latest wipe peaked 9 hours in.
What is the wipe schedule on Oil City Alberta?
The force wipe is the only wipe Oil City Alberta takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 27 days 6 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does Oil City Alberta run?
The map on Oil City Alberta is procedural, made by the game at size 4,000 from seed 885416230. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Oil City Alberta?
No gather rate appears in the name of Oil City Alberta. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. Oxide plugins are in use here. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Oil City Alberta run?
On Linux, Oil City Alberta runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does Oil City Alberta run smoothly?
It ran at 59 server fps on average over the last 48 hours, and never went below 52. Up to 105,638 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,164 MB. Players feel lag when fps is low and the entity count climbs.
Is Oil City Alberta online, and how reliable is it?
Right now, Oil City Alberta is online. About 13 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Oil City Alberta located?
The NA tag is how Oil City Alberta places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 209.89.169.161:28515.
How to join
How do I join Oil City Alberta?
To connect directly, open Rust's console with F1 and type client.connect 209.89.169.161:28515; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/HWYQtdtGPd.