RustServer
Online 210.131.210.125:28015 checked 56m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 12:26 UTC22d ago | 0 | – | running | 0 |
| Fri 18 Sep, 01:33 UTC40d ago | 0 | – | 18.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustServer rank against other Rust servers?
By player hours over the last seven days, RustServer places at #15,426, within the top 69% of ranked servers.
How busy is RustServer?
RustServer holds 0 players at the moment, out of 50 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on RustServer mean?
What the game's server browser reads from RustServer is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustServer?
On Rust Population, RustServer is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on RustServer?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on RustServer?
Too few wipes are on record for RustServer to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 22 days 5 hours ago the current world was made.
Map and rules
Which map does RustServer run?
A procedural map of size 3,000 from seed 19686, generated by the game, is in use on RustServer. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RustServer?
Nothing in RustServer's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RustServer run?
On Linux, RustServer runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Does RustServer run smoothly?
It ran at 178 server fps on average over the last 48 hours, and never went below 96. Up to 49,604 entities were present, counting buildings, deployables and everything else. The highest memory usage was 2,840 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is RustServer online, and how reliable is it?
Right now, RustServer is online. About 10 days 18 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.
Where is RustServer located?
No region is published by RustServer. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 210.131.210.125:28015.
Getting in
How do I join RustServer?
To connect directly, open Rust's console with F1 and type client.connect 210.131.210.125:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.