Rust TestServer
Online 211.106.63.210:28015 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 22:59 UTC1h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust TestServer rank against other Rust servers?
The last seven days of player hours place Rust TestServer at #15,155, within the top 68% of all ranked servers.
How busy is Rust TestServer?
Of its 50 slots, Rust TestServer is using 1 right now. Seven days of counting give an average of 0 players and a peak of 1. The busiest hour in the last 48 was 22:00 UTC, when an average of 0 players were on.
Lists and tags
What do the server tags on Rust TestServer mean?
The game's server browser reads the tags Rust TestServer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rust TestServer?
Rust TestServer appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours and it will show up.
Wipe notes
What is the wipe schedule on Rust TestServer?
Too few wipes are on record for Rust TestServer to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 1 hours ago the current world was made.
Map and rules
Which map does Rust TestServer run?
Rust TestServer uses a map the game generates, procedural, at size 4,250 with seed 856364890. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Rust TestServer?
Nothing in Rust TestServer's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Rust TestServer run?
Rust network protocol 2635 and build 167781 on Windows is what Rust TestServer uses. The protocol must match for you to join, and Steam updates it for you.
Does Rust TestServer run smoothly?
In the last 48 hours, it averaged 95 server fps, with a low of 60. The entity count reached 188,809: buildings, deployables and all other objects. Memory use peaked at 8,408 MB. What players experience as lag comes from low fps and a rising entity count.
Is Rust TestServer online, and how reliable is it?
You will find Rust TestServer online now. About 14 minutes ago, it restarted, according to its uptime. Over the last 7 full days, 144 of 168 hours were online, or 86%. On 14 October 2026, Rust Population saw it for the first time.
Where is Rust TestServer located?
Nothing published by Rust TestServer states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 211.106.63.210:28015.
How to join
How do I join Rust TestServer?
Either enter client.connect 211.106.63.210:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.