Rust PopulationField survey · Rust servers
Observing 69,537 players 11,768 servers 3,438 with someone on 214 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 10,774EUfirst seen 19 Sep 2026

SOLAR SYSTEM EU | 2X | No Bps Wipe |

Online EU 212.117.171.172:3203 checked 11m ago

2x monthly wipes vanillamoddedoxidepremium

Measurements

Players now
0/ 150
0% full
7-day average
0
peak 1
Rank
#10,774
top 48% · #2291 in EU
Last wipe
18d ago
monthly schedule
Next wipe
6d 19h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75100:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 48% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

2.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 2

Coming wipes

6d 19h
Thu 5 Nov, 19:00 UTC
FW
34d 19h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sun 11 OctThu 8 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 13:31 UTC18d ago 3 – running 0
Thu 8 Oct, 17:43 UTC21d ago 2 held half 2.8 days 2
Wed 7 Oct, 02:57 UTC22d ago 3 – 1.6 days 0
Thu 1 Oct, 19:42 UTC FW28d ago 3 halved by day 2 5.3 days 0
Mon 28 Sep, 00:26 UTC31d ago 3 halved by day 1 3.8 days 0
Tue 22 Sep, 21:03 UTC37d ago 3 halved by day 3 5.1 days 0
Mon 21 Sep, 18:50 UTC38d ago 3 – 1.1 days 1
Mon 21 Sep, 00:40 UTC38d ago 3 – 0.8 days 1
Sun 20 Sep, 15:16 UTC39d ago 3 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does SOLAR SYSTEM EU | 2X | No Bps Wipe | rank against other Rust servers?

Seven-day player hours put SOLAR SYSTEM EU | 2X | No Bps Wipe | at #10,774, or #2,291 in Europe, inside the top 48% of all ranked servers.

How busy is SOLAR SYSTEM EU | 2X | No Bps Wipe |?

Of its 150 slots, SOLAR SYSTEM EU | 2X | No Bps Wipe | is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1. The busiest hour in the last 48 was 14:00 UTC, when an average of 0 players were on.

Lists and tags

What do the server tags on SOLAR SYSTEM EU | 2X | No Bps Wipe | mean?

These are the tags SOLAR SYSTEM EU | 2X | No Bps Wipe | publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The server has 150 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): The server browser lists it under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include SOLAR SYSTEM EU | 2X | No Bps Wipe |?

SOLAR SYSTEM EU | 2X | No Bps Wipe | appears among the Rust Population lists that follow: 2x Rust servers: the live count, Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Wipe schedule

What does wipe day look like on SOLAR SYSTEM EU | 2X | No Bps Wipe |?

Averaged over recent wipes, 3 players were counted at the busiest point. 4 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 25% of its recent wipes. In those that did not hold, the fall below half came by day 2.

What is the wipe schedule on SOLAR SYSTEM EU | 2X | No Bps Wipe |?

The force wipe is the only wipe SOLAR SYSTEM EU | 2X | No Bps Wipe | takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 18 days 8 hours ago. A monthly wipe schedule is what its tags publish.

Map and rules

Which map does SOLAR SYSTEM EU | 2X | No Bps Wipe | run?

The map on SOLAR SYSTEM EU | 2X | No Bps Wipe | is procedural, made by the game at size 4,500 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named competitive server.

What are the rules and settings on SOLAR SYSTEM EU | 2X | No Bps Wipe |?

SOLAR SYSTEM EU | 2X | No Bps Wipe | advertises a 2x gather rate in its title. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Rust's premium status is required to join. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does SOLAR SYSTEM EU | 2X | No Bps Wipe | run?

Rust network protocol 2635 and build 168909 on Linux is what SOLAR SYSTEM EU | 2X | No Bps Wipe | uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does SOLAR SYSTEM EU | 2X | No Bps Wipe | run smoothly?

In the last 48 hours, it averaged 114 server fps, with a low of 75. Entities peaked at 127,600, including buildings, deployables and everything else. The highest memory usage was 4,941 MB. Players feel lag when fps is low and the entity count climbs.

Is SOLAR SYSTEM EU | 2X | No Bps Wipe | online, and how reliable is it?

SOLAR SYSTEM EU | 2X | No Bps Wipe | is up and running at the moment. Judging by the uptime it reports, the last restart was about 4 days 19 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 19 September 2026.

Where is SOLAR SYSTEM EU | 2X | No Bps Wipe | located?

By its EU tag, SOLAR SYSTEM EU | 2X | No Bps Wipe | says it is in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 212.117.171.172:3203.

How to join

How do I join SOLAR SYSTEM EU | 2X | No Bps Wipe |?

Either enter client.connect 212.117.171.172:3203 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. Rust's premium status is required to join.

Key to its markings

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^m,^v,EU,^q,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players The server has 150 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.