LOCAL LAB [no EAC]
Offline 212.14.31.16:28015 checked 3h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 15:29 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LOCAL LAB [no EAC] rank against other Rust servers?
The last seven days of player hours place LOCAL LAB [no EAC] at #6,023, within the top 27% of all ranked servers.
How busy is LOCAL LAB [no EAC]?
We have no live count for LOCAL LAB [no EAC] right now. It was last seen 3 hours ago. Seven days of counting give an average of 1 players and a peak of 1. Look at the last 48 hours and 15:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on LOCAL LAB [no EAC] mean?
The game's server browser reads the tags LOCAL LAB [no EAC] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include LOCAL LAB [no EAC]?
These Rust Population lists include LOCAL LAB [no EAC]: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on LOCAL LAB [no EAC]?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on LOCAL LAB [no EAC]?
Its rhythm cannot be told yet: too few of LOCAL LAB [no EAC]'s wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 6 days 11 hours ago.
Settings
Which map does LOCAL LAB [no EAC] run?
LOCAL LAB [no EAC] uses a map the game generates: procedural.
What are the rules and settings on LOCAL LAB [no EAC]?
No gather rate appears in the name of LOCAL LAB [no EAC]. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does LOCAL LAB [no EAC] run?
The setup is Rust network protocol 2635 and build 168909 on Windows for LOCAL LAB [no EAC]. The protocol must match for you to join, and Steam updates it for you.
Is LOCAL LAB [no EAC] online, and how reliable is it?
Offline at the moment, LOCAL LAB [no EAC] was last seen 3 hours ago. Over the last 7 full days, 42 of 168 hours were online, or 25%. The first sighting by Rust Population was on 25 September 2026.
Where is LOCAL LAB [no EAC] located?
Nothing published by LOCAL LAB [no EAC] states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 212.14.31.16:28015.
Getting in
How do I join LOCAL LAB [no EAC]?
Open the console with F1 in Rust and enter client.connect 212.14.31.16:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.