RustTest
Offline 212.15.61.108:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustTest rank against other Rust servers?
By player hours over the last seven days, RustTest places at #15,210, within the top 70% of ranked servers.
How busy is RustTest?
RustTest is offline at this count; we last saw it 12 days 9 hours ago.
Tags
What do the server tags on RustTest mean?
What the game's server browser reads from RustTest is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustTest?
On Rust Population, RustTest is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on RustTest?
Its rhythm cannot be told yet: too few of RustTest's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 33 days 7 hours ago the current world was made.
Settings
Which map does RustTest run?
A procedural map, generated by the game, is in use on RustTest.
What are the rules and settings on RustTest?
No gather rate appears in the name of RustTest. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RustTest run?
Rust network protocol 2633 and build 165217 on Windows is what RustTest uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is RustTest online, and how reliable is it?
Offline at the moment, RustTest was last seen 12 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 26 September 2026.
Where is RustTest located?
No region is published by RustTest. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 212.15.61.108:28015.
How to join
How do I join RustTest?
To connect directly, open Rust's console with F1 and type client.connect 212.15.61.108:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.