Icecombat1
Offline 212.192.154.175:28015 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Icecombat1 rank against other Rust servers?
By player hours over the last seven days, Icecombat1 places at #14,546, within the top 66% of ranked servers.
How busy is Icecombat1?
Icecombat1 is offline at this count; we last saw it 9 days 21 hours ago.
Lists and tags
What do the server tags on Icecombat1 mean?
What the game's server browser reads from Icecombat1 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Icecombat1?
Icecombat1 appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Icecombat1?
Its rhythm cannot be told yet: too few of Icecombat1's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 20 days 21 hours ago, that is how long the current world has stood.
Settings
Which map does Icecombat1 run?
A procedural map of size 3,000 from seed 1234567, generated by the game, is in use on Icecombat1. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Icecombat1?
No gather rate appears in the name of Icecombat1. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Icecombat1 run?
Rust network protocol 2634 and build 167781 on Windows is what Icecombat1 uses. Steam updates your game automatically, but you need the same protocol to join.
Is Icecombat1 online, and how reliable is it?
We last saw Icecombat1 9 days 21 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 17 October 2026.
Where is Icecombat1 located?
No region is published by Icecombat1. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 212.192.154.175:28015.
How to join
How do I join Icecombat1?
Either enter client.connect 212.192.154.175:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.