Rust PopulationField survey · Rust servers
Observing 51,299 players 11,732 servers 3,302 with someone on 118 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,870eu2first seen 25 Sep 2026

МОСКОВСКАЯ КЛАССИКА

Offline 212.22.85.104:35004 checked 32d ago

oxide

Measurements

Players now
30/ 200
= 2 players
15% full
7-day average
0
peak –
Rank
#5,870
top 25%
Last wipe
32d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
43
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 26 SepSat 26 SepFri 25 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 13:09 UTC32d ago 30 – running 30
Sat 26 Sep, 06:36 UTC32d ago 50 – 0.3 days 50
Fri 25 Sep, 22:55 UTC33d ago 50 – 0.3 days 0
Fri 25 Sep, 15:32 UTC33d ago 50 – 0.3 days 40
Fri 25 Sep, 08:24 UTC33d ago 50 – 0.3 days 20

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does МОСКОВСКАЯ КЛАССИКА rank against other Rust servers?

Over the past week it ranks #5,870 for player hours, which puts МОСКОВСКАЯ КЛАССИКА in the top 25% of all ranked servers.

How busy is МОСКОВСКАЯ КЛАССИКА?

We have no live count for МОСКОВСКАЯ КЛАССИКА right now. It was last seen 32 days 7 hours ago.

Tags

What do the server tags on МОСКОВСКАЯ КЛАССИКА mean?

What the game's server browser reads from МОСКОВСКАЯ КЛАССИКА is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $reu2 (Region code): Region code: eu2; ^o (Oxide): Oxide (uMod) provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include МОСКОВСКАЯ КЛАССИКА?

These Rust Population lists include МОСКОВСКАЯ КЛАССИКА: Rust servers in Europe and Community servers, field-listed. Look for it under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Players now: At least 10.

Wipe schedule

What does wipe day look like on МОСКОВСКАЯ КЛАССИКА?

Across its recent wipes the busiest crowds averaged 43 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on МОСКОВСКАЯ КЛАССИКА?

No next wipe can be predicted for МОСКОВСКАЯ КЛАССИКА, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 32 days 9 hours ago, that is how long the current world has stood.

Map and rules

Which map does МОСКОВСКАЯ КЛАССИКА run?

A procedural map of size 4,500 from seed 1283756968, generated by the game, is in use on МОСКОВСКАЯ КЛАССИКА. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is ВАЙП БЫЛ 1Ч НАЗАД.

What are the rules and settings on МОСКОВСКАЯ КЛАССИКА?

The name tells you nothing about gather rates: МОСКОВСКАЯ КЛАССИКА states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does МОСКОВСКАЯ КЛАССИКА run?

The setup is Rust network protocol 2633 and build 165217 on Linux for МОСКОВСКАЯ КЛАССИКА. Steam updates your game automatically, but you need the same protocol to join.

Is МОСКОВСКАЯ КЛАССИКА online, and how reliable is it?

Currently offline, МОСКОВСКАЯ КЛАССИКА was last seen 32 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 25 September 2026.

Where is МОСКОВСКАЯ КЛАССИКА located?

Its name points to Europe and its region code is eu2, but МОСКОВСКАЯ КЛАССИКА publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 212.22.85.104:35004.

Getting in

How do I join МОСКОВСКАЯ КЛАССИКА?

Open the console with F1 in Rust and enter client.connect 212.22.85.104:35004. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$reu2,v2633,gmrust,cs165217,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players The server has 200 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$reu2
Region code Region code: eu2.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.