Rust PopulationField survey · Rust servers
Observing 43,388 players 11,713 servers 3,068 with someone on 103 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 10,160habitat unknownfirst seen 26 Oct 2026

RAPTORSLAKE

Online 212.22.93.27:28014 checked 11m ago

monthly wipes moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#10,160
top 46%
Last wipe
1d ago
monthly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75102:0011:0020:0004:0013:0023:00Wiped Tue 27 Oct, 08:44 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
02040608002:0011:0020:0004:0013:0023:00Wiped Tue 27 Oct, 08:44 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

Coming wipes

7d 17h
Thu 5 Nov, 19:00 UTC
FW
35d 17h
Thu 3 Dec, 19:00 UTC
FW
Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 08:44 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RAPTORSLAKE rank against other Rust servers?

The last seven days of player hours place RAPTORSLAKE at #10,160, within the top 46% of all ranked servers.

How busy is RAPTORSLAKE?

Of its 100 slots, RAPTORSLAKE is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1. In the last 48 hours the peak hour came at 17:00 UTC, averaging 1 players.

Tags

What do the server tags on RAPTORSLAKE mean?

The game's server browser reads the tags RAPTORSLAKE publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RAPTORSLAKE?

RAPTORSLAKE appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days and it will show up.

Wipe notes

What is the wipe schedule on RAPTORSLAKE?

RAPTORSLAKE wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 40 hours ago. Its tags give a wipe schedule of one wipe a month.

Map and rules

Which map does RAPTORSLAKE run?

A procedural map of size 6,000 from seed 1605290779, generated by the game, is in use on RAPTORSLAKE. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on RAPTORSLAKE?

No gather rate appears in the name of RAPTORSLAKE. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does RAPTORSLAKE run?

Rust network protocol 2635 and build 168909 on Windows is what RAPTORSLAKE uses. Steam updates your game automatically, but you need the same protocol to join.

Does RAPTORSLAKE run smoothly?

The last 48 hours saw an average of 66 server fps, with 65 as the lowest. Up to 196,111 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,957 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is RAPTORSLAKE online, and how reliable is it?

You will find RAPTORSLAKE online now. The uptime it reports suggests a restart roughly 6 hours ago. Over the last 2 full days, 47 of 48 hours were online, or 98%. On 26 October 2026, Rust Population saw it for the first time.

Where is RAPTORSLAKE located?

Nothing published by RAPTORSLAKE states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 212.22.93.27:28014.

How to join

How do I join RAPTORSLAKE?

Open the console with F1 in Rust and enter client.connect 212.22.93.27:28014. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players You can join up to 100 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.