Rust PopulationField survey · Rust servers
Observing 78,222 players 11,801 servers 3,772 with someone on 109 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,941habitat unknownfirst seen 18 Oct 2026

Rust STANDARD Server

Online 212.22.93.50:28024 checked 9m ago

monthly wipes moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
2
peak 12
Rank
#1,941
top 9%
Last wipe
10d ago
monthly schedule
Next wipe
7d 22h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
02.557.51021:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Rust STANDARD Server rank against other Rust servers?

By player hours over the last seven days, Rust STANDARD Server places at #1,941, within the top 9% of ranked servers.

How busy is Rust STANDARD Server?

Rust STANDARD Server holds 0 players at the moment, out of 50 slots. Seven days of counting give an average of 2 players and a peak of 12. The busiest hour in the last 48 was 11:00 UTC, when an average of 9 players were on.

Lists and tags

What do the server tags on Rust STANDARD Server mean?

These are the tags Rust STANDARD Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Rust STANDARD Server?

These Rust Population lists include Rust STANDARD Server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Wipe notes

What is the wipe schedule on Rust STANDARD Server?

The next wipe for Rust STANDARD Server is estimated from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 10 days 7 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.

Settings

Which map does Rust STANDARD Server run?

Rust STANDARD Server uses a map the game generates, procedural, at size 3,000 with seed 1605290779. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Rust STANDARD Server?

No gather rate appears in the name of Rust STANDARD Server. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Rust STANDARD Server run?

The setup is Rust network protocol 2635 and build 168909 on Windows for Rust STANDARD Server. Your game needs the same protocol to join; Steam takes care of updating it.

Does Rust STANDARD Server run smoothly?

It ran at 65 server fps on average over the last 48 hours, and never went below 39. The entity count reached 55,022: buildings, deployables and all other objects. The highest memory usage was 1,937 MB. Players feel lag when fps is low and the entity count climbs.

Is Rust STANDARD Server online, and how reliable is it?

You will find Rust STANDARD Server online now. About 12 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 18 October 2026, Rust Population saw it for the first time.

Where is Rust STANDARD Server located?

Nothing published by Rust STANDARD Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 212.22.93.50:28024.

How to join

How do I join Rust STANDARD Server?

To connect directly, open Rust's console with F1 and type client.connect 212.22.93.50:28024; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.