Rust STANDARD Server
Online 212.22.93.50:28024 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust STANDARD Server rank against other Rust servers?
By player hours over the last seven days, Rust STANDARD Server places at #1,941, within the top 9% of ranked servers.
How busy is Rust STANDARD Server?
Rust STANDARD Server holds 0 players at the moment, out of 50 slots. Seven days of counting give an average of 2 players and a peak of 12. The busiest hour in the last 48 was 11:00 UTC, when an average of 9 players were on.
Lists and tags
What do the server tags on Rust STANDARD Server mean?
These are the tags Rust STANDARD Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rust STANDARD Server?
These Rust Population lists include Rust STANDARD Server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on Rust STANDARD Server?
The next wipe for Rust STANDARD Server is estimated from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 10 days 7 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Settings
Which map does Rust STANDARD Server run?
Rust STANDARD Server uses a map the game generates, procedural, at size 3,000 with seed 1605290779. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Rust STANDARD Server?
No gather rate appears in the name of Rust STANDARD Server. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Rust STANDARD Server run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Rust STANDARD Server. Your game needs the same protocol to join; Steam takes care of updating it.
Does Rust STANDARD Server run smoothly?
It ran at 65 server fps on average over the last 48 hours, and never went below 39. The entity count reached 55,022: buildings, deployables and all other objects. The highest memory usage was 1,937 MB. Players feel lag when fps is low and the entity count climbs.
Is Rust STANDARD Server online, and how reliable is it?
You will find Rust STANDARD Server online now. About 12 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 18 October 2026, Rust Population saw it for the first time.
Where is Rust STANDARD Server located?
Nothing published by Rust STANDARD Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 212.22.93.50:28024.
How to join
How do I join Rust STANDARD Server?
To connect directly, open Rust's console with F1 and type client.connect 212.22.93.50:28024; or press Launch Rust on this page and Steam opens Rust and joins for you.