Test Server (by magic)
Offline 212.220.0.55:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 18:22 UTC, in 4d 1h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 18:22 UTC2d ago | 4 | – | running | 3 |
| Fri 23 Oct, 16:53 UTC4d ago | 3 | held half | 2.1 days | 2 |
| Sun 18 Oct, 18:06 UTC9d ago | 2 | held half | 4.9 days | 0 |
| Sun 18 Oct, 11:45 UTC10d ago | 1 | – | 0.3 days | 0 |
| Thu 8 Oct, 16:19 UTC20d ago | 4 | held half | 9.8 days | 0 |
| Mon 5 Oct, 17:54 UTC22d ago | 2 | held half | 2.9 days | 0 |
| Sat 3 Oct, 15:27 UTC25d ago | 1 | – | 2.1 days | 1 |
| Thu 1 Oct, 15:57 UTC27d ago | 7 | – | 2 days | 0 |
| Sun 27 Sep, 15:13 UTC31d ago | 4 | halved by day 2 | 4 days | 2 |
| Thu 24 Sep, 16:45 UTC33d ago | 4 | held half | 2.9 days | 0 |
| Fri 18 Sep, 11:56 UTC40d ago | 5 | halved by day 4 | 6.2 days | 1 |
| Tue 15 Sep, 15:46 UTC43d ago | 1 | – | 2.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test Server (by magic) rank against other Rust servers?
By player hours over the last seven days, Test Server (by magic) places at #4,777, within the top 21% of ranked servers.
How busy is Test Server (by magic)?
At this count Test Server (by magic) is offline, with its last sighting 42 hours ago. Seven days of counting give an average of 2 players and a peak of 4. Look at the last 48 hours and 17:00 UTC stands out: it averaged 1 players.
Tags
What do the server tags on Test Server (by magic) mean?
The game's server browser reads the tags Test Server (by magic) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^w (Weekly): A weekly wipe takes place; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Test Server (by magic)?
Test Server (by magic) appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Wipe notes
What does wipe day look like on Test Server (by magic)?
Averaged over recent wipes, 3 players were counted at the busiest point. Peak came 0 hours into the latest wipe. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on Test Server (by magic)?
Its tag sets the prediction: too few of Test Server (by magic)'s wipes are on record to confirm the schedule. A wipe is due on Sunday 1 November at 18:22 UTC, the next one. Counted from 2 days 21 hours ago, that is how long the current world has stood. The tags state a weekly wipe schedule.
Map and rules
Which map does Test Server (by magic) run?
The map on Test Server (by magic) is procedural, made by the game at size 1,000 from seed 1. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Test Server (by magic)?
Nothing in Test Server (by magic)'s name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Test Server (by magic) run?
Rust network protocol 2635 and build 168909 on Windows is what Test Server (by magic) uses. Steam updates your game automatically, but you need the same protocol to join.
Does Test Server (by magic) run smoothly?
In the last 48 hours, it averaged 240 server fps, with a low of 240. Up to 4,732 entities were present, counting buildings, deployables and everything else. Up to 972 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is Test Server (by magic) online, and how reliable is it?
Offline at the moment, Test Server (by magic) was last seen 42 hours ago. About 3 hours ago, it restarted, according to its uptime. Over the last 7 full days, 31 of 168 hours were online, or 18%. The first sighting by Rust Population was on 13 September 2026.
Where is Test Server (by magic) located?
A region is not published by Test Server (by magic). What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 212.220.0.55:28015.
Getting in
How do I join Test Server (by magic)?
Either enter client.connect 212.220.0.55:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://discord.com/invite/mNrUbG4uhW.