Rust PopulationField survey · Rust servers
Observing 32,606 players 11,647 servers 2,787 with someone on 74 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,039habitat unknownfirst seen 13 Sep 2026

[RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10

Online 212.220.216.79:30000 checked 7m ago

weekly wipes vanillamoddedoxide

Measurements

Players now
1/ 50
= 1 player
2% full
7-day average
2
peak 9
Rank
#2,039
top 9%
Last wipe
2d ago
weekly schedule
Next wipe
4d 2h
Mon 2 Nov, 07:03 UTC
Obs. 1 · sightings

Players

AveragePeak
02.557.51005:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 07:03 UTC, in 4d 2h. Every Monday at 07:03 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
40%
crowd held
else halves by day 4

Coming wipes

4d 2h
Mon 2 Nov, 07:03 UTC
7d 14h
Thu 5 Nov, 19:00 UTC
FW
11d 2h
Mon 9 Nov, 07:03 UTC
18d 2h
Mon 16 Nov, 07:03 UTC
25d 2h
Mon 23 Nov, 07:03 UTC
32d 2h
Mon 30 Nov, 07:03 UTC
35d 14h
Thu 3 Dec, 19:00 UTC
FW
39d 2h
Mon 7 Dec, 07:03 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 30 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 07:03 UTC2d ago 9 – running 0
Mon 19 Oct, 06:58 UTC9d ago 4 held half 7 days 0
Mon 12 Oct, 07:02 UTC16d ago 11 halved by day 5 7 days 0
Mon 5 Oct, 07:10 UTC23d ago 3 held half 7 days 0
Mon 28 Sep, 07:01 UTC30d ago 7 halved by day 3 7 days 0
Mon 21 Sep, 07:01 UTC37d ago 10 halved by day 4 7 days 0
Mon 14 Sep, 07:05 UTC44d ago 5 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10 rank against other Rust servers?

The last seven days of player hours place [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10 at #2,039, within the top 9% of all ranked servers.

How busy is [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10?

[RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10 holds 1 players at the moment, out of 50 slots. Seven days of counting give an average of 2 players and a peak of 9. In the last 48 hours the peak hour came at 18:00 UTC, averaging 8 players.

Lists and tags

What do the server tags on [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10 mean?

What the game's server browser reads from [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10?

These Rust Population lists include [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Wipe notes

What does wipe day look like on [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10?

The busiest point of its recent wipes averaged 8 players. The crowd on the latest wipe peaked 30 hours in. Half that peak held until the next wipe in 40% of its recent wipes. In those that did not hold, the fall below half came by day 4.

What is the wipe schedule on [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10?

The wipe rhythm for [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10 is every Monday at 07:03 UTC. A wipe is due on Monday 2 November at 07:03 UTC, the next one. Counted from 2 days 21 hours ago, that is how long the current world has stood. Its tags carry a wipe schedule of one wipe a week.

Settings

Which map does [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10 run?

[RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10 uses a map the game generates, procedural, at size 4,500 with seed 65513780. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is ВАЙП БЫЛ 2д НАЗАД.

What are the rules and settings on [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10?

No gather rate appears in the name of [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10 run?

On Linux, [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10 runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10 run smoothly?

In the last 48 hours, it averaged 59 server fps, with a low of 43. Up to 130,291 entities were present, counting buildings, deployables and everything else. Memory use peaked at 4,592 MB. What players experience as lag comes from low fps and a rising entity count.

Is [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10 online, and how reliable is it?

You will find [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10 online now. Judging by the uptime it reports, the last restart was about 2 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.

Where is [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10 located?

No region tag comes from [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10, but the name points to Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 212.220.216.79:30000.

Getting in

How do I join [RU] WIN-RUST #6|VANILLAx2|NOLIMIT|TOP|5MINNIGHT|WIPE26.10?

Open the console with F1 in Rust and enter client.connect 212.220.216.79:30000. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://win-rust.gamestores.app.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen every week.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.