Vigil Dev
Offline 212.70.99.208:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Vigil Dev rank against other Rust servers?
Over the past week it ranks #15,375 for player hours, which puts Vigil Dev in the top 71% of all ranked servers.
How busy is Vigil Dev?
Vigil Dev is offline at this count; we last saw it 15 days ago.
Lists and tags
What do the server tags on Vigil Dev mean?
What the game's server browser reads from Vigil Dev is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Vigil Dev?
These Rust Population lists include Vigil Dev: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Vigil Dev?
Its rhythm cannot be told yet: too few of Vigil Dev's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 15 days 10 hours ago, that is how long the current world has stood.
Settings
Which map does Vigil Dev run?
Vigil Dev uses a map the game generates: procedural.
What are the rules and settings on Vigil Dev?
The name tells you nothing about gather rates: Vigil Dev states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Vigil Dev run?
On Windows, Vigil Dev runs Rust network protocol 2634 and build 167584. Your game needs the same protocol to join; Steam takes care of updating it.
Is Vigil Dev online, and how reliable is it?
We last saw Vigil Dev 15 days ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 October 2026, Rust Population saw it for the first time.
Where is Vigil Dev located?
Nothing published by Vigil Dev states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 212.70.99.208:28015 is where it lives.
Getting in
How do I join Vigil Dev?
To connect directly, open Rust's console with F1 and type client.connect 212.70.99.208:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.