Carbon Test
Offline 213.1.214.98:28215 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 15:37 UTC6d ago | – | – | – | 1 |
| Thu 22 Oct, 13:29 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 12:38 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 11:52 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 11:28 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 17:44 UTC7d ago | – | – | – | 1 |
| Wed 21 Oct, 15:40 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 09:35 UTC8d ago | – | – | – | 0 |
| Wed 21 Oct, 09:24 UTC8d ago | – | – | – | 0 |
| Wed 21 Oct, 09:12 UTC8d ago | – | – | – | 1 |
Quick answers
Player counts
How does Carbon Test rank against other Rust servers?
By player hours over the last seven days, Carbon Test places at #5,463, within the top 25% of ranked servers.
How busy is Carbon Test?
At this count Carbon Test is offline, with its last sighting 2 days 14 hours ago. Seven days of counting give an average of 1 players and a peak of 2.
Lists and tags
What do the server tags on Carbon Test mean?
The game's server browser reads the tags Carbon Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Carbon Test?
On Rust Population, Carbon Test is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe notes
What is the wipe schedule on Carbon Test?
A new world comes every few hours on Carbon Test, which is why no wipe schedule is kept and those resets do not count as wipes.
Map and rules
What are the rules and settings on Carbon Test?
Nothing in Carbon Test's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Carbon Test run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Carbon Test. Your game needs the same protocol to join; Steam takes care of updating it.
Is Carbon Test online, and how reliable is it?
Currently offline, Carbon Test was last seen 2 days 14 hours ago. It was up 26% of the time over the last 7 full days, 44 out of 168 hours. On 19 September 2026, Rust Population saw it for the first time.
Where is Carbon Test located?
Nothing published by Carbon Test states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 213.1.214.98:28215.
How to join
How do I join Carbon Test?
To connect directly, open Rust's console with F1 and type client.connect 213.1.214.98:28215; or press Launch Rust on this page and Steam opens Rust and joins for you.