BusyDaddyRust
Online 213.136.73.242:28015 checked 14m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:11 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does BusyDaddyRust rank against other Rust servers?
Over the past week it ranks #15,289 for player hours, which puts BusyDaddyRust in the top 69% of all ranked servers.
How busy is BusyDaddyRust?
BusyDaddyRust holds 0 players at the moment, out of 50 slots. A seven-day average of 0 players was counted here.
Tags
What do the server tags on BusyDaddyRust mean?
What the game's server browser reads from BusyDaddyRust is this set of tags: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp50 (Max players): You can join up to 50 slots; ts0 (Group limit): Teams are disabled; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^h (Hardcore): Fewer helpers and harsher survival: Facepunch's hardcore mode; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include BusyDaddyRust?
BusyDaddyRust appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Monthly and it will show up.
Wipe notes
What does wipe day look like on BusyDaddyRust?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on BusyDaddyRust?
The force wipe is the only wipe BusyDaddyRust takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 27 days 15 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does BusyDaddyRust run?
The map on BusyDaddyRust is procedural, made by the game at size 6,000.
What are the rules and settings on BusyDaddyRust?
Nothing in BusyDaddyRust's name says how gather works. You will find no published group limit here. hardcore is what it runs, Facepunch's most demanding mode. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does BusyDaddyRust run?
The setup is Rust network protocol 2635 and build 168909 on Linux for BusyDaddyRust. Your game needs the same protocol to join; Steam takes care of updating it.
Does BusyDaddyRust run smoothly?
In the last 48 hours, it averaged 83 server fps, with a low of 57. Up to 208,469 entities were present, counting buildings, deployables and everything else. Up to 4,650 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is BusyDaddyRust online, and how reliable is it?
BusyDaddyRust is up and running at the moment. The uptime it reports suggests a restart roughly 12 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is BusyDaddyRust located?
A region is not published by BusyDaddyRust. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 213.136.73.242:28015.
How to join
How do I join BusyDaddyRust?
Open the console with F1 in Rust and enter client.connect 213.136.73.242:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.