Testserver
Offline 213.136.87.44:29015 checked 40d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Testserver rank against other Rust servers?
Over the past week it ranks #15,478 for player hours, which puts Testserver in the top 70% of all ranked servers.
How busy is Testserver?
Testserver is offline at this count; we last saw it 40 days 13 hours ago.
Tags
What do the server tags on Testserver mean?
The game's server browser reads the tags Testserver publishes: gmvanilla (Game mode): Survival in vanilla form; mp51 (Max players): The server has 51 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^q (Premium): You need Rust's premium status to join; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Testserver?
These Rust Population lists include Testserver: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on Testserver?
Estimated from the force wipe, that is Testserver's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 53 days 8 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Settings
Which map does Testserver run?
The map on Testserver is procedural, made by the game at size 3,500 from seed 2147483647. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Testserver?
No gather rate appears in the name of Testserver. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You need Rust's premium status to join. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Testserver run?
The setup is Rust network protocol 2633 and build 164530 on Windows for Testserver. Steam updates your game automatically, but you need the same protocol to join.
Is Testserver online, and how reliable is it?
Offline at the moment, Testserver was last seen 40 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Testserver located?
No region is published by Testserver. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 213.136.87.44:29015.
How to join
How do I join Testserver?
Either enter client.connect 213.136.87.44:29015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You need Rust's premium status to join.