Rust PopulationField survey · Rust servers
Observing 87,533 players 11,823 servers 3,986 with someone on 172 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,431EUfirst seen 13 Sep 2026

[EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge

Online EU 213.136.90.245:28015 checked 16m ago

3x biweekly wipes moddedoxidepve

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#7,431
top 33% · #2035 in EU
Last wipe
5d ago
biweekly schedule
Next wipe
8d 2h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 33% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence

10.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 16

Coming wipes

8d 2h
Thu 5 Nov, 19:00 UTC
FW
8d 13h
Fri 6 Nov, 06:31 UTC
22d 13h
Fri 20 Nov, 06:31 UTC
36d 2h
Thu 3 Dec, 19:00 UTC
FW
36d 13h
Fri 4 Dec, 06:31 UTC

The first 48 hours of its last wipes

Fri 23 OctSun 4 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 06:31 UTC5d ago 2 – running 0
Sun 4 Oct, 20:35 UTC23d ago 2 halved by day 16 18.4 days 0
Thu 1 Oct, 15:02 UTC27d ago 2 – 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge rank against other Rust servers?

Seven-day player hours put [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge at #7,431, or #2,035 in Europe, inside the top 33% of all ranked servers.

How busy is [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge?

[EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge holds 0 players at the moment, out of 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 2. The busiest hour in the last 48 was 16:00 UTC, when an average of 1 players were on.

Tags

What do the server tags on [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge mean?

The game's server browser reads the tags [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): Its place in the server browser is under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge?

These Rust Population lists include [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge: 3x Rust servers, counted live, Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 3x.

Wipe schedule

What does wipe day look like on [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge?

The busiest point of its recent wipes averaged 2 players. 1 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 16 when it did not hold.

What is the wipe schedule on [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge?

Its tag sets the prediction: too few of [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 5 days 10 hours ago. Its tags set out a wipe schedule of one wipe every two weeks.

Settings

Which map does [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge run?

The map on [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge is procedural, made by the game at size 4,000 from seed 583721. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge?

You gather at 3x on [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge, to judge by the name. The group limit is 8 players, which is the default. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge run?

Rust network protocol 2635 and build 168909 on Windows is what [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge uses. Steam updates your game automatically, but you need the same protocol to join.

Does [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge run smoothly?

In the last 48 hours, it averaged 57 server fps, with a low of 12. The entity count reached 90,158: buildings, deployables and all other objects. Up to 2,572 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge online, and how reliable is it?

[EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge is up and running at the moment. The uptime it reports suggests a restart roughly 14 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.

Where is [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge located?

By its EU tag, [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge says it is in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 213.136.90.245:28015 is where it lives.

Getting in

How do I join [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge?

Open the console with F1 in Rust and enter client.connect 213.136.90.245:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players You can join up to 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.